| 56 | |
| 57 | |
| 58 | void AddSearchPath(TArray<FString>& searchpaths, const char* path) |
| 59 | { |
| 60 | auto fpath = M_GetNormalizedPath(path); |
| 61 | if (fpath.Len() > 1 && fpath.Back() == '/') fpath.Truncate(fpath.Len() - 1); |
| 62 | if (DirExists(fpath.GetChars())) |
| 63 | { |
| 64 | if (searchpaths.Find(fpath) == searchpaths.Size()) |
| 65 | searchpaths.Push(fpath); |
| 66 | } |
| 67 | } |
| 68 | |
| 69 | #ifndef _WIN32 |
| 70 |