| 840 | //--------------------------------------------------------------------------- |
| 841 | |
| 842 | void G_DoSaveGame(bool ok4q, bool forceq, const char* fn, const char* desc) |
| 843 | { |
| 844 | if (WriteSavegame(fn, desc)) |
| 845 | { |
| 846 | savegameManager.NotifyNewSave(fn, desc, ok4q, forceq); |
| 847 | Printf(PRINT_NOTIFY, "%s\n", GStrings.GetString("GGSAVED")); |
| 848 | BackupSaveGame = fn; |
| 849 | } |
| 850 | } |
| 851 | |
| 852 | //--------------------------------------------------------------------------- |
| 853 | // |
no test coverage detected