HGetPacket Returns false if no packet is waiting
| 555 | // Returns false if no packet is waiting |
| 556 | // |
| 557 | bool HGetPacket (void) |
| 558 | { |
| 559 | if (reboundpacket) |
| 560 | { |
| 561 | memcpy (netbuffer, reboundstore, reboundpacket); |
| 562 | doomcom.remotenode = 0; |
| 563 | reboundpacket = 0; |
| 564 | return true; |
| 565 | } |
| 566 | |
| 567 | if (!netgame) |
| 568 | return false; |
| 569 | |
| 570 | if (demoplayback) |
| 571 | return false; |
| 572 | |
| 573 | doomcom.command = CMD_GET; |
| 574 | I_NetCmd (); |
| 575 | |
| 576 | #ifdef _DEBUG |
| 577 | if (net_fakelatency / 2 > 0 && doomcom.remotenode != -1) |
| 578 | { |
| 579 | PacketStore store; |
| 580 | store.message = doomcom; |
| 581 | store.timer = I_GetTime() + ((net_fakelatency / 2) / (1000 / GameTicRate)); |
| 582 | InBuffer.Push(store); |
| 583 | doomcom.remotenode = -1; |
| 584 | } |
| 585 | |
| 586 | if (doomcom.remotenode == -1) |
| 587 | { |
| 588 | bool gotmessage = false; |
| 589 | for (unsigned int i = 0; i < InBuffer.Size(); i++) |
| 590 | { |
| 591 | if (InBuffer[i].timer <= I_GetTime()) |
| 592 | { |
| 593 | doomcom = InBuffer[i].message; |
| 594 | InBuffer.Delete(i); |
| 595 | gotmessage = true; |
| 596 | break; |
| 597 | } |
| 598 | } |
| 599 | if (!gotmessage) |
| 600 | return false; |
| 601 | } |
| 602 | #else |
| 603 | if (doomcom.remotenode == -1) |
| 604 | { |
| 605 | return false; |
| 606 | } |
| 607 | #endif |
| 608 | |
| 609 | if (debugfile) |
| 610 | { |
| 611 | int i, k, realretrans; |
| 612 | |
| 613 | if (netbuffer[0] & NCMD_SETUP) |
| 614 | { |
no test coverage detected