| 513 | |
| 514 | |
| 515 | void SetRazeCompileEnvironment() |
| 516 | { |
| 517 | compileEnvironment.CheckSpecialIdentifier = CheckForDefault; |
| 518 | compileEnvironment.ResolveSpecialIdentifier = ResolveForDefault; |
| 519 | compileEnvironment.CheckSpecialMember = CheckForMemberDefault; |
| 520 | compileEnvironment.CheckCustomGlobalFunctions = ResolveGlobalCustomFunction; |
| 521 | } |
| 522 | |
| 523 | // todo: clean up this mess |
| 524 | extern bool HasGameSpecificTwoArgForEachLoopTypeNames() { return false; } |