| 107 | } |
| 108 | |
| 109 | static FString CreateProgramCacheName(bool create) |
| 110 | { |
| 111 | FString path = M_GetCachePath(create); |
| 112 | if (create) CreatePath(path.GetChars()); |
| 113 | path << "/shadercache.zdsc"; |
| 114 | return path; |
| 115 | } |
| 116 | |
| 117 | static void LoadShaders() |
| 118 | { |
no test coverage detected