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hub / github.com/ZDoom/Raze / I_StartFrame

Function I_StartFrame

source/common/platform/win32/i_input.cpp:628–640  ·  view source on GitHub ↗

I_StartFrame

Source from the content-addressed store, hash-verified

626// I_StartFrame
627//
628void I_StartFrame ()
629{
630 if (use_joystick)
631 {
632 for (int i = 0; i < NUM_JOYDEVICES; ++i)
633 {
634 if (JoyDevices[i] != NULL)
635 {
636 JoyDevices[i]->ProcessInput();
637 }
638 }
639 }
640}
641
642void I_GetAxes(float axes[NUM_JOYAXIS])
643{

Callers 2

MainLoopFunction · 0.50
handleeventsFunction · 0.50

Calls 1

ProcessInputMethod · 0.45

Tested by

no test coverage detected