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Functions9,171 in github.com/YimMenu/YimMenuV2

↓ 551 callersFunctionSetFunction
src/core/scripting/LuaUtils.hpp:79
↓ 496 callersMethodAddItem
src/game/frontend/items/Items.hpp:146
↓ 222 callersMethodGetState
src/core/commands/IntCommand.cpp:28
↓ 216 callersMethodAdd
src/game/gta/ScriptPointer.cpp:21
↓ 146 callersFunctionCheckStringSafe
luaL_checkstring automatically converts ints into strings, which we don't want
src/core/scripting/LuaUtils.hpp:189
↓ 128 callersMethodAt
src/game/gta/ScriptLocal.hpp:39
↓ 120 callersMethodsize
src/game/gta/Pools.hpp:77
↓ 115 callersFunctionGET_FILENAME_FOR_AUDIO_CONVERSATION
src/game/gta/Natives.hpp:8330
↓ 103 callersFunctionSetInt
src/game/gta/Stats.cpp:20
↓ 91 callersMethoddata
src/types/rage/atArray.hpp:30
↓ 80 callersMethodGetHandle
src/game/gta/Player.cpp:65
↓ 79 callersMethodGetId
src/game/gta/Player.cpp:42
↓ 74 callersMethodRip
src/game/gta/ScriptPointer.cpp:31
↓ 74 callersMethodend
src/game/gta/Pools.hpp:72
↓ 60 callersFunctionJoaat
src/core/util/Joaat.hpp:14
↓ 53 callersFunctionFindScriptThread
src/game/gta/Scripts.cpp:65
↓ 46 callersMethodEnable
src/game/backend/NodeHooks.cpp:15
↓ 46 callersMethodbegin
src/game/gta/Pools.hpp:67
↓ 45 callersMethodDisable
src/game/backend/NodeHooks.cpp:20
↓ 41 callersMethodGetPosition
src/game/gta/Entity.cpp:130
↓ 41 callersMethodOriginal
src/core/hooking/IATHook.hpp:56
↓ 41 callersFunctionSetPackedBool
src/game/gta/Stats.cpp:88
↓ 40 callersMethodGetName
src/game/gta/Player.cpp:55
↓ 38 callersMethodGetPed
src/game/gta/Player.cpp:78
↓ 35 callersMethodGetBonePosition
src/game/gta/Ped.cpp:100
↓ 35 callersMethodSub
src/game/gta/ScriptPointer.cpp:26
↓ 32 callersFunctionGetHashArgument
src/core/scripting/LuaUtils.hpp:180
↓ 32 callersMethodIsReady
src/game/backend/Tunables.cpp:199
↓ 29 callersFunctionCheckBooleanSafe
lua doesn't even offer a check function for bools
src/core/scripting/LuaUtils.hpp:196
↓ 26 callersFunctionIS_DISABLED_CONTROL_PRESSED
src/game/gta/Natives.hpp:10684
↓ 25 callersMethodSetState
src/core/commands/IntCommand.cpp:33
↓ 22 callersFunctionRegisterEnum
src/core/scripting/LuaUtils.hpp:104
↓ 21 callersFunctionGetPackedBool
src/game/gta/Stats.cpp:98
↓ 20 callersMethodApply
src/game/backend/NativeHooks.cpp:20
↓ 20 callersMethodIsValid
src/game/frontend/submenus/Recovery/StatEditor.cpp:17
↓ 20 callersMethodSend
src/game/gta/Packet.cpp:14
↓ 20 callersMethodSet
src/game/backend/Tunables.hpp:108
↓ 18 callersMethodcontains
src/types/rage/atArray.hpp:50
↓ 17 callersFunctionCaptureFunction
src/core/scripting/LuaUtils.hpp:85
↓ 17 callersMethodGet
src/core/hooking/BaseHook.hpp:62
↓ 17 callersMethodGetName
src/core/scripting/LuaScript.hpp:104
↓ 17 callersMethodTeleportTo
src/game/gta/Ped.cpp:185
↓ 16 callersMethodGetNetworkObjectId
src/game/gta/Entity.cpp:308
↓ 16 callersMethodSetCombatAttribute
src/game/gta/Ped.cpp:119
↓ 14 callersFunctionConvertMPX
src/game/gta/Stats.cpp:6
↓ 14 callersMethodSetReturnValue
src/types/script/scrNativeHandler.hpp:46
↓ 13 callersMethodAdd
src/core/memory/PatternScanner.hpp:38
↓ 13 callersMethodAddLine
src/core/scripting/libraries/ImGui.cpp:114
↓ 13 callersMethodAddText
src/core/scripting/libraries/ImGui.cpp:176
↓ 13 callersFunctionGetInt
src/game/gta/Stats.cpp:50
↓ 13 callersMethodGetName
src/game/backend/PersonalVehicles.cpp:287
↓ 13 callersMethodRestore
src/game/backend/ScriptPatches.cpp:50
↓ 11 callersMethodGetDistance
src/types/rage/vector.hpp:99
↓ 11 callersMethodIsValid
src/game/gta/Entity.cpp:71
↓ 10 callersMethodDraw
src/core/frontend/manager/Submenu.cpp:54
↓ 10 callersFunctionDrawStyleFloat
src/game/frontend/submenus/Settings/GUISettings.cpp:201
↓ 10 callersFunctionGET_NUMBER_OF_THREADS_RUNNING_THE_SCRIPT_WITH_THIS_HASH
src/game/gta/Natives.hpp:11775
↓ 10 callersFunctionGetGroup
src/core/scripting/libraries/Menu.cpp:50
↓ 10 callersMethodGetHeading
src/game/gta/Entity.cpp:172
↓ 10 callersFunctionNET_GAMESERVER_BASKET_END
src/game/gta/Natives.hpp:9587
↓ 10 callersFunctionPushCommandHandle
src/core/scripting/libraries/CommandMgr.cpp:41
↓ 10 callersMethodReadSignedFloat
src/types/rage/datBitBuffer.hpp:471
↓ 10 callersFunctionSetPackedInt
src/game/gta/Stats.cpp:93
↓ 9 callersMethodDelete
src/game/gta/Entity.cpp:205
↓ 9 callersFunctionGroupAttach
src/core/scripting/libraries/Menu.cpp:248
↓ 9 callersMethodKill
src/game/gta/Entity.cpp:418
↓ 9 callersFunctionSET_VEHICLE_COLOURS
src/game/gta/Natives.hpp:12763
↓ 9 callersFunctionSafeToModifyFreemodeBroadcastGlobals
we need this because modifying player broadcast data before they are registered causes the default values (when a new player joins) to be changed as w
src/game/gta/Scripts.cpp:141
↓ 9 callersMethodSetInVehicle
src/game/gta/Ped.cpp:78
↓ 9 callersFunctionStartScript
src/game/gta/Scripts.cpp:26
↓ 9 callersFunctionTeleportToCollectable
src/game/features/recovery/DailyActivities.cpp:147
↓ 9 callersFunctionUnrefIfValid
src/core/scripting/LuaCommands.cpp:8
↓ 8 callersMethodAdd
src/core/hooking/BaseHook.hpp:56
↓ 8 callersMethodAddRectFilled
src/core/scripting/libraries/ImGui.cpp:146
↓ 8 callersFunctionBEGIN_SCALEFORM_MOVIE_METHOD
src/game/gta/Natives.hpp:8148
↓ 8 callersMethodCanAccess
src/game/scripting/libraries/ScriptGlobal.cpp:34
↓ 8 callersFunctionCollectCollectable
src/game/features/recovery/DailyActivities.cpp:157
↓ 8 callersMethodDeserialize
src/types/script/CGameScriptId.cpp:4
↓ 8 callersFunctionDrawStyleVec2
src/game/frontend/submenus/Settings/GUISettings.cpp:173
↓ 8 callersFunctionEND_SCALEFORM_MOVIE_METHOD
src/game/gta/Natives.hpp:8151
↓ 8 callersFunctionFindScriptThreadByID
src/game/gta/Scripts.cpp:78
↓ 8 callersMethodQueueCoroutine
src/core/scripting/LuaUserInterface.cpp:148
↓ 8 callersMethodSetPosition
src/game/gta/Entity.cpp:138
↓ 7 callersMethodAddRect
src/core/scripting/libraries/ImGui.cpp:129
↓ 7 callersMethodCast
src/game/gta/RayCast.cpp:25
↓ 7 callersFunctionDegToRad
src/core/util/Math.hpp:6
↓ 7 callersFunctionGET_GAMEPLAY_CAM_ROT
src/game/gta/Natives.hpp:7194
↓ 7 callersMethodGetModel
src/game/gta/Entity.cpp:124
↓ 7 callersMethodGetState
src/core/scripting/LuaScript.hpp:143
↓ 7 callersMethodGetString
src/game/scripting/libraries/Stats.cpp:92
↓ 7 callersFunctionIsOpen
src/core/scripting/libraries/Menu.cpp:156
↓ 7 callersMethodIsPlayer
src/game/gta/Entity.cpp:111
↓ 7 callersFunctionIsScriptActive
src/game/gta/Scripts.cpp:57
↓ 7 callersMethodOwnCommand
src/core/scripting/LuaUserInterface.hpp:87
↓ 7 callersFunctionSCALEFORM_MOVIE_METHOD_ADD_PARAM_FLOAT
src/game/gta/Natives.hpp:8158
↓ 7 callersFunctionSET_VEHICLE_MOD
src/game/gta/Natives.hpp:13159
↓ 7 callersMethodSetFrozen
src/game/gta/Entity.cpp:198
↓ 7 callersMethodSetInvincible
src/game/gta/Entity.cpp:405
↓ 6 callersMethodBase
src/core/memory/Module.hpp:83
↓ 6 callersFunctionCheckSandboxedPath
src/core/scripting/libraries/FileMgr.cpp:49
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