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hub / github.com/WolfireGames/overgrowth / UpdateWeapons

Method UpdateWeapons

Source/Objects/movementobject.cpp:4183–4186  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

4181}
4182
4183void MovementObject::UpdateWeapons() {
4184 character_script_getter.ItemsChanged(rigged_object_->GetWieldedItemRefs());
4185 reaction_script_getter.ItemsChanged(rigged_object_->GetWieldedItemRefs());
4186}
4187
4188void MovementObject::AttachItemToSlot(int which, AttachmentType type, bool mirrored) {
4189 AttachItemToSlotAttachmentRef(which, type, mirrored, NULL, true);

Callers

nothing calls this directly

Calls 2

GetWieldedItemRefsMethod · 0.80
ItemsChangedMethod · 0.45

Tested by

no test coverage detected