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hub / github.com/WolfireGames/overgrowth / ItemsChanged

Method ItemsChanged

Source/Game/reactionscript.cpp:51–53  ·  view source on GitHub ↗

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49}
50
51void ReactionScriptGetter::ItemsChanged(const std::vector<ItemRef> &_items) {
52 items = _items;
53}
54
55void ReactionScriptGetter::AttachToScript(ASContext *as_context, const std::string &as_name) {
56 as_context->RegisterObjectType("ReactionScriptGetter", 0, asOBJ_REF | asOBJ_NOHANDLE);

Callers 7

SheatheItemMethod · 0.45
UnSheatheItemMethod · 0.45
SetPrimaryWeaponIDMethod · 0.45
UpdateWeaponsMethod · 0.45
ASDetachItemMethod · 0.45
ASDetachAllItemsMethod · 0.45

Calls

no outgoing calls

Tested by

no test coverage detected