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hub / github.com/WolfireGames/overgrowth / AttachActiveCamera

Function AttachActiveCamera

Source/Scripting/angelscript/asfuncs.cpp:1742–1744  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

1740}
1741
1742void AttachActiveCamera(ASContext* context) {
1743 AttachMovementObjectCamera(context, NULL);
1744}
1745
1746#include "Internal/timer.h"
1747static void ASTimedSlowMotion(float target_time_scale, float how_long, float delay) {

Callers 3

InitializeMethod · 0.85
InitializeMethod · 0.85
InitializeMethod · 0.85

Calls 1

Tested by

no test coverage detected