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Functions2,086 in github.com/WilliamLambertCN/CS188-Homework

↓ 83 callersMethodaddMessage
(self, message, raw=False)
PJ1_search/grading.py:288
↓ 54 callersMethodaddMessage
(self, message, raw=False)
PJ3_reinforcement/grading.py:293
↓ 43 callersMethodwrite
(self, string)
PJ1_search/util.py:653
↓ 37 callersMethodexit
(self)
PJ3_reinforcement/graphicsCrawlerDisplay.py:193
↓ 36 callersFunctionadd
(x, y)
PJ2_multiagent/graphicsDisplay.py:735
↓ 36 callersFunctionadd
(x, y)
PJ3_reinforcement/graphicsDisplay.py:733
↓ 36 callersFunctionadd
(x, y)
PJ1_search/graphicsDisplay.py:697
↓ 36 callersFunctionadd
(x, y)
PJ4_tracking/graphicsDisplay.py:696
↓ 35 callersMethodwrite
(self, string)
PJ4_tracking/util.py:655
↓ 34 callersMethodgetPossibleActions
(config, walls)
PJ3_reinforcement/game.py:352
↓ 30 callersFunctionformatColor
(r, g, b)
PJ3_reinforcement/graphicsUtils.py:37
↓ 29 callersMethodwrite
(self, string)
PJ3_reinforcement/util.py:4160
↓ 27 callersMethodaddMessage
(self, message, raw=False)
PJ2_multiagent/grading.py:293
↓ 25 callersMethodaddMessage
(self, message, raw=False)
PJ4_tracking/grading.py:288
↓ 25 callersMethodgetStates
Return list of all states.
PJ3_reinforcement/gridworld.py:67
↓ 23 callersFunctionformatColor
(r, g, b)
PJ2_multiagent/graphicsUtils.py:36
↓ 23 callersFunctionformatColor
(r, g, b)
PJ1_search/graphicsUtils.py:36
↓ 23 callersFunctionformatColor
(r, g, b)
PJ4_tracking/graphicsUtils.py:36
↓ 19 callersFunctioncircle
(pos, r, outlineColor, fillColor, endpoints=None, style='pieslice', width=2)
PJ3_reinforcement/graphicsUtils.py:192
↓ 19 callersMethodgetBeliefDistribution
(self)
PJ4_tracking/inference.py:327
↓ 18 callersFunctionformat_shape
(shape)
PJ5_machinelearning/nn.py:3
↓ 18 callersFunctionline
(here, there, color=formatColor(0, 0, 0), width=2)
PJ3_reinforcement/graphicsUtils.py:252
↓ 17 callersMethodgetLegalActions
Returns the legal actions for the agent specified.
PJ2_multiagent/pacman.py:90
↓ 17 callersMethodgetLegalActions
Returns the legal actions for the agent specified.
PJ4_tracking/pacman.py:84
↓ 17 callersMethodwrite
(self, string)
PJ2_multiagent/util.py:670
↓ 16 callersFunctioncircle
(pos, r, outlineColor, fillColor, endpoints=None, style='pieslice', width=2)
PJ2_multiagent/graphicsUtils.py:188
↓ 16 callersFunctioncircle
(pos, r, outlineColor, fillColor=None, endpoints=None, style='pieslice', width=2)
PJ1_search/graphicsUtils.py:182
↓ 16 callersFunctioncircle
(pos, r, outlineColor, fillColor, endpoints=None, style='pieslice', width=2)
PJ4_tracking/graphicsUtils.py:182
↓ 16 callersMethodcount
(self, item=True)
PJ4_tracking/game.py:221
↓ 16 callersMethodgenerateSuccessor
Returns the successor state after the specified agent takes the action.
PJ2_multiagent/pacman.py:103
↓ 16 callersFunctionline
(here, there, color=formatColor(0, 0, 0), width=2)
PJ2_multiagent/graphicsUtils.py:248
↓ 16 callersFunctionline
(here, there, color=formatColor(0, 0, 0), width=2)
PJ1_search/graphicsUtils.py:240
↓ 16 callersFunctionline
(here, there, color=formatColor(0, 0, 0), width=2)
PJ4_tracking/graphicsUtils.py:240
↓ 16 callersMethodnormalize
Edits the counter such that the total count of all keys sums to 1. The ratio of counts for all keys will remain the same. No
PJ4_tracking/util.py:331
↓ 16 callersMethodunmute
(self)
PJ2_multiagent/game.py:595
↓ 16 callersMethodunmute
(self)
PJ3_reinforcement/game.py:597
↓ 16 callersMethodunmute
(self)
PJ1_search/game.py:571
↓ 16 callersMethodunmute
(self)
PJ4_tracking/game.py:571
↓ 15 callersMethodupdate
(self, direction, multiplier)
PJ5_machinelearning/nn.py:47
↓ 14 callersMethodcount
(self, item=True)
PJ2_multiagent/game.py:230
↓ 13 callersMethodcopy
(self)
PJ4_tracking/game.py:208
↓ 13 callersFunctionpolygon
(coords, outlineColor, fillColor=None, filled=1, smoothed=1, behind=0, width=1)
PJ3_reinforcement/graphicsUtils.py:172
↓ 13 callersMethodtestFail
(self, grades)
PJ3_reinforcement/testClasses.py:176
↓ 12 callersMethodgetGhostPosition
(self, agentIndex)
PJ4_tracking/pacman.py:158
↓ 12 callersMethodinitialize
Creates an initial game state from a layout array (see layout.py).
PJ1_search/pacman.py:252
↓ 12 callersMethodobserve
Collect the relevant noisy distance observation and pass it along.
PJ4_tracking/inference.py:221
↓ 12 callersMethodprettyValueSolutionString
(self, name, pretty)
PJ3_reinforcement/reinforcementTestClasses.py:181
↓ 12 callersMethodraiseNotDefined
(self)
PJ3_reinforcement/testClasses.py:26
↓ 12 callersMethodsetNumParticles
(self, numParticles)
PJ4_tracking/inference.py:339
↓ 12 callersFunctiontext
(pos, color, contents, font='Helvetica', size=12, style='normal', anchor="nw")
PJ3_reinforcement/graphicsUtils.py:238
↓ 11 callersMethoddirectionToVector
(direction, speed=1.0)
PJ1_search/game.py:331
↓ 11 callersMethodgetLegalActions
Returns the legal actions for the agent specified.
PJ3_reinforcement/pacman.py:89
↓ 11 callersMethodraiseNotDefined
(self)
PJ1_search/testClasses.py:25
↓ 11 callersMethodto_screen
(self, point)
PJ2_multiagent/graphicsDisplay.py:442
↓ 11 callersMethodto_screen
(self, point)
PJ3_reinforcement/graphicsDisplay.py:442
↓ 11 callersMethodto_screen
(self, point)
PJ1_search/graphicsDisplay.py:436
↓ 11 callersMethodto_screen
(self, point)
PJ4_tracking/graphicsDisplay.py:435
↓ 10 callersMethod_agentCrash
Helper method for handling agent crashes
PJ2_multiagent/game.py:574
↓ 10 callersMethod_agentCrash
Helper method for handling agent crashes
PJ3_reinforcement/game.py:576
↓ 10 callersMethod_agentCrash
Helper method for handling agent crashes
PJ1_search/game.py:552
↓ 10 callersMethod_agentCrash
Helper method for handling agent crashes
PJ4_tracking/game.py:552
↓ 10 callersMethodgetPosition
(self, agentState)
PJ2_multiagent/graphicsDisplay.py:429
↓ 10 callersMethodgetPosition
(self, agentState)
PJ3_reinforcement/graphicsDisplay.py:429
↓ 10 callersMethodgetPosition
(self, agentState)
PJ1_search/graphicsDisplay.py:425
↓ 10 callersMethodgetPosition
(self, agentState)
PJ4_tracking/graphicsDisplay.py:424
↓ 10 callersMethodgetPosition
(self)
PJ4_tracking/game.py:156
↓ 10 callersMethodparse
(self)
PJ4_tracking/testParser.py:35
↓ 10 callersFunctionrefresh
()
PJ2_multiagent/graphicsUtils.py:207
↓ 10 callersFunctionrefresh
()
PJ3_reinforcement/graphicsUtils.py:211
↓ 10 callersFunctionrefresh
()
PJ1_search/graphicsUtils.py:200
↓ 10 callersFunctionrefresh
()
PJ4_tracking/graphicsUtils.py:200
↓ 10 callersFunctionverify_node
(node, expected_type, expected_shape, method_name)
PJ5_machinelearning/autograder.py:264
↓ 9 callersMethod__getCosAndSin
(self, angle)
PJ3_reinforcement/crawler.py:237
↓ 9 callersMethodassignZeroCredit
(self)
PJ2_multiagent/grading.py:279
↓ 9 callersMethodassignZeroCredit
(self)
PJ3_reinforcement/grading.py:279
↓ 9 callersMethodassignZeroCredit
(self)
PJ1_search/grading.py:274
↓ 9 callersMethodassignZeroCredit
(self)
PJ4_tracking/grading.py:274
↓ 9 callersMethodcopy
(self)
PJ3_reinforcement/game.py:221
↓ 9 callersMethodcopy
(self)
PJ1_search/game.py:208
↓ 9 callersFunctiondefault
(str)
PJ2_multiagent/pacman.py:494
↓ 9 callersFunctiondefault
(str)
PJ3_reinforcement/pacman.py:486
↓ 9 callersFunctiondefault
(str)
PJ1_search/pacman.py:475
↓ 9 callersFunctiondefault
(str)
PJ4_tracking/pacman.py:475
↓ 9 callersMethoddirectionToVector
(direction, speed=1.0)
PJ4_tracking/game.py:331
↓ 9 callersMethodevaluationFunction
Design a better evaluation function here. The evaluation function takes in the current and proposed successor GameStates (pa
PJ2_multiagent/multiAgents.py:53
↓ 9 callersMethodfail
Sets sanity check bit to false and outputs a message
PJ4_tracking/grading.py:268
↓ 9 callersMethodgetPacmanPosition
(self)
PJ1_search/pacman.py:147
↓ 9 callersMethodgetPacmanPosition
(self)
PJ4_tracking/pacman.py:147
↓ 9 callersMethodgetPosition
(self)
PJ2_multiagent/game.py:160
↓ 9 callersFunctionmanhattanDistance
Returns the Manhattan distance between points xy1 and xy2
PJ4_tracking/util.py:229
↓ 9 callersFunctionparseGrid
(string)
PJ3_reinforcement/reinforcementTestClasses.py:824
↓ 9 callersMethodprettyValueSolutionString
(self, name, pretty)
PJ3_reinforcement/reinforcementTestClasses.py:591
↓ 8 callersMethod__init__
(self, graph_text)
PJ1_search/searchTestClasses.py:55
↓ 8 callersMethodadd_points
(self, pts)
PJ5_machinelearning/autograder.py:118
↓ 8 callersMethodcomputeQValueFromValues
Compute the Q-value of action in state from the value function stored in self.values.
PJ3_reinforcement/valueIterationAgents.py:83
↓ 8 callersMethodcopy
(self)
PJ2_multiagent/game.py:217
↓ 8 callersMethodcount
(self, item=True)
PJ3_reinforcement/game.py:234
↓ 8 callersMethodcount
(self, item=True)
PJ1_search/game.py:221
↓ 8 callersMethodgetDisplay
(self)
PJ4_tracking/testClasses.py:59
↓ 8 callersMethodgetGhostState
(self, agentIndex)
PJ4_tracking/pacman.py:153
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