MCPcopy Create free account
hub / github.com/Wemino/MarkerPatch / ColorButton

Method ColorButton

include/imgui/imgui_widgets.cpp:6443–6524  ·  view source on GitHub ↗

A little color square. Return true when clicked. FIXME: May want to display/ignore the alpha component in the color display? Yet show it in the tooltip. 'desc_id' is not called 'label' because we don't display it next to the button, but only in the tooltip. Note that 'col' may be encoded in HSV if ImGuiColorEditFlags_InputHSV is set.

Source from the content-addressed store, hash-verified

6441// 'desc_id' is not called 'label' because we don't display it next to the button, but only in the tooltip.
6442// Note that 'col' may be encoded in HSV if ImGuiColorEditFlags_InputHSV is set.
6443bool ImGui::ColorButton(const char* desc_id, const ImVec4& col, ImGuiColorEditFlags flags, const ImVec2& size_arg)
6444{
6445 ImGuiWindow* window = GetCurrentWindow();
6446 if (window->SkipItems)
6447 return false;
6448
6449 ImGuiContext& g = *GImGui;
6450 const ImGuiID id = window->GetID(desc_id);
6451 const float default_size = GetFrameHeight();
6452 const ImVec2 size(size_arg.x == 0.0f ? default_size : size_arg.x, size_arg.y == 0.0f ? default_size : size_arg.y);
6453 const ImRect bb(window->DC.CursorPos, window->DC.CursorPos + size);
6454 ItemSize(bb, (size.y >= default_size) ? g.Style.FramePadding.y : 0.0f);
6455 if (!ItemAdd(bb, id))
6456 return false;
6457
6458 bool hovered, held;
6459 bool pressed = ButtonBehavior(bb, id, &hovered, &held);
6460
6461 if (flags & (ImGuiColorEditFlags_NoAlpha | ImGuiColorEditFlags_AlphaOpaque))
6462 flags &= ~(ImGuiColorEditFlags_AlphaNoBg | ImGuiColorEditFlags_AlphaPreviewHalf);
6463
6464 ImVec4 col_rgb = col;
6465 if (flags & ImGuiColorEditFlags_InputHSV)
6466 ColorConvertHSVtoRGB(col_rgb.x, col_rgb.y, col_rgb.z, col_rgb.x, col_rgb.y, col_rgb.z);
6467
6468 ImVec4 col_rgb_without_alpha(col_rgb.x, col_rgb.y, col_rgb.z, 1.0f);
6469 float grid_step = ImMin(size.x, size.y) / 2.99f;
6470 float rounding = ImMin(g.Style.FrameRounding, grid_step * 0.5f);
6471 ImRect bb_inner = bb;
6472 float off = 0.0f;
6473 if ((flags & ImGuiColorEditFlags_NoBorder) == 0)
6474 {
6475 off = -0.75f; // The border (using Col_FrameBg) tends to look off when color is near-opaque and rounding is enabled. This offset seemed like a good middle ground to reduce those artifacts.
6476 bb_inner.Expand(off);
6477 }
6478 if ((flags & ImGuiColorEditFlags_AlphaPreviewHalf) && col_rgb.w < 1.0f)
6479 {
6480 float mid_x = IM_ROUND((bb_inner.Min.x + bb_inner.Max.x) * 0.5f);
6481 if ((flags & ImGuiColorEditFlags_AlphaNoBg) == 0)
6482 RenderColorRectWithAlphaCheckerboard(window->DrawList, ImVec2(bb_inner.Min.x + grid_step, bb_inner.Min.y), bb_inner.Max, GetColorU32(col_rgb), grid_step, ImVec2(-grid_step + off, off), rounding, ImDrawFlags_RoundCornersRight);
6483 else
6484 window->DrawList->AddRectFilled(ImVec2(bb_inner.Min.x + grid_step, bb_inner.Min.y), bb_inner.Max, GetColorU32(col_rgb), rounding, ImDrawFlags_RoundCornersRight);
6485 window->DrawList->AddRectFilled(bb_inner.Min, ImVec2(mid_x, bb_inner.Max.y), GetColorU32(col_rgb_without_alpha), rounding, ImDrawFlags_RoundCornersLeft);
6486 }
6487 else
6488 {
6489 // Because GetColorU32() multiplies by the global style Alpha and we don't want to display a checkerboard if the source code had no alpha
6490 ImVec4 col_source = (flags & ImGuiColorEditFlags_AlphaOpaque) ? col_rgb_without_alpha : col_rgb;
6491 if (col_source.w < 1.0f && (flags & ImGuiColorEditFlags_AlphaNoBg) == 0)
6492 RenderColorRectWithAlphaCheckerboard(window->DrawList, bb_inner.Min, bb_inner.Max, GetColorU32(col_source), grid_step, ImVec2(off, off), rounding);
6493 else
6494 window->DrawList->AddRectFilled(bb_inner.Min, bb_inner.Max, GetColorU32(col_source), rounding);
6495 }
6496 RenderNavCursor(bb, id);
6497 if ((flags & ImGuiColorEditFlags_NoBorder) == 0)
6498 {
6499 if (g.Style.FrameBorderSize > 0.0f)
6500 RenderFrameBorder(bb.Min, bb.Max, rounding);

Callers

nothing calls this directly

Calls 7

GetCurrentWindowFunction · 0.85
ItemSizeFunction · 0.85
ImMinFunction · 0.85
ImVec2Function · 0.85
GetIDMethod · 0.80
AddRectFilledMethod · 0.80
AddRectMethod · 0.45

Tested by

no test coverage detected