| 9318 | } |
| 9319 | |
| 9320 | static bool IsRootOfOpenMenuSet() |
| 9321 | { |
| 9322 | ImGuiContext& g = *GImGui; |
| 9323 | ImGuiWindow* window = g.CurrentWindow; |
| 9324 | if ((g.OpenPopupStack.Size <= g.BeginPopupStack.Size) || (window->Flags & ImGuiWindowFlags_ChildMenu)) |
| 9325 | return false; |
| 9326 | |
| 9327 | // Initially we used 'upper_popup->OpenParentId == window->IDStack.back()' to differentiate multiple menu sets from each others |
| 9328 | // (e.g. inside menu bar vs loose menu items) based on parent ID. |
| 9329 | // This would however prevent the use of e.g. PushID() user code submitting menus. |
| 9330 | // Previously this worked between popup and a first child menu because the first child menu always had the _ChildWindow flag, |
| 9331 | // making hovering on parent popup possible while first child menu was focused - but this was generally a bug with other side effects. |
| 9332 | // Instead we don't treat Popup specifically (in order to consistently support menu features in them), maybe the first child menu of a Popup |
| 9333 | // doesn't have the _ChildWindow flag, and we rely on this IsRootOfOpenMenuSet() check to allow hovering between root window/popup and first child menu. |
| 9334 | // In the end, lack of ID check made it so we could no longer differentiate between separate menu sets. To compensate for that, we at least check parent window nav layer. |
| 9335 | // This fixes the most common case of menu opening on hover when moving between window content and menu bar. Multiple different menu sets in same nav layer would still |
| 9336 | // open on hover, but that should be a lesser problem, because if such menus are close in proximity in window content then it won't feel weird and if they are far apart |
| 9337 | // it likely won't be a problem anyone runs into. |
| 9338 | const ImGuiPopupData* upper_popup = &g.OpenPopupStack[g.BeginPopupStack.Size]; |
| 9339 | if (window->DC.NavLayerCurrent != upper_popup->ParentNavLayer) |
| 9340 | return false; |
| 9341 | return upper_popup->Window && (upper_popup->Window->Flags & ImGuiWindowFlags_ChildMenu) && ImGui::IsWindowChildOf(upper_popup->Window, window, true); |
| 9342 | } |
| 9343 | |
| 9344 | bool ImGui::BeginMenuEx(const char* label, const char* icon, bool enabled) |
| 9345 | { |
no outgoing calls
no test coverage detected