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hub / github.com/Wemino/EchoPatch / ClearEventsQueue

Method ClearEventsQueue

include/imgui/imgui.cpp:1747–1752  ·  view source on GitHub ↗

Clear all incoming events.

Source from the content-addressed store, hash-verified

1745
1746// Clear all incoming events.
1747void ImGuiIO::ClearEventsQueue()
1748{
1749 IM_ASSERT(Ctx != NULL);
1750 ImGuiContext& g = *Ctx;
1751 g.InputEventsQueue.clear();
1752}
1753
1754// Clear current keyboard/gamepad state + current frame text input buffer. Equivalent to releasing all keys/buttons.
1755void ImGuiIO::ClearInputKeys()

Callers

nothing calls this directly

Calls 1

clearMethod · 0.45

Tested by

no test coverage detected