| 188 | } |
| 189 | |
| 190 | void display_crashed() |
| 191 | { |
| 192 | display("💥"); |
| 193 | } |
| 194 | |
| 195 | // Ensure pointer interaction is not passed to views behind this node. |
| 196 | std::optional<wf::scene::input_node_t> find_node_at(const wf::pointf_t& at) override |
no outgoing calls
no test coverage detected