Code
Hub
Workspaces
Following
Trending
Connect
MCP
copy
Create free account
hub
/
github.com/Warzone2100/warzone2100
/ functions
Functions
13,752 in github.com/Warzone2100/warzone2100
⨍
Functions
13,752
◇
Types & classes
2,605
↓ 9 callers
Function
assertValidImage
lib/ivis_opengl/pieblitfunc.cpp:531
↓ 9 callers
Function
audio_QueueTrackPos
======================================================================================================================= ==============================
lib/sound/audio.cpp:445
↓ 9 callers
Function
autogame_enabled
src/clparse.cpp:1390
↓ 9 callers
Method
begin
src/astar.cpp:506
↓ 9 callers
Function
buildingComplete
this is called whenever a structure has finished building*/
src/structure.cpp:5398
↓ 9 callers
Function
camDetectEnemyBase
(baseLabel)
data/base/script/campaign/libcampaign_includes/base.js:159
↓ 9 callers
Function
canGiveOrdersFor
src/multiplay.cpp:944
↓ 9 callers
Method
changeColumnWidths
lib/widget/table.cpp:422
↓ 9 callers
Function
clampMin
lib/ivis_opengl/3rdparty/etcpak/ProcessRGB.cpp:90
↓ 9 callers
Function
destroyDroid
src/droid.cpp:681
↓ 9 callers
Function
displayRoomNotifyMessage
src/multiint.cpp:421
↓ 9 callers
Function
draw_player_3d_shape
src/component.cpp:168
↓ 9 callers
Function
electronicDroid
checks to see if an electronic warfare weapon is attached to the droid*/
src/droid.cpp:3010
↓ 9 callers
Method
end_array
3rdparty/json/include/nlohmann/json.hpp:7353
↓ 9 callers
Function
enumLivingPlayers
()
data/mp/multiplay/skirmish/nb_includes/misc.js:43
↓ 9 callers
Function
getAIName
src/multiint.cpp:487
↓ 9 callers
Function
getBaseObjFromData
Find a base object from its id
src/objmem.cpp:955
↓ 9 callers
Method
getBodyStats
src/template.cpp:527
↓ 9 callers
Function
getCurrentRenderState
lib/ivis_opengl/piestate.cpp:189
↓ 9 callers
Function
getDroidActionName
src/action.cpp:107
↓ 9 callers
Method
getItemAtIdx
lib/widget/scrollablelist.cpp:128
↓ 9 callers
Function
getMaxDroids
src/structure.cpp:2826
↓ 9 callers
Function
getNumDroids
src/loop.cpp:893
↓ 9 callers
Function
getObjDebugDescriptiveName
src/objmem.cpp:121
↓ 9 callers
Function
getViewData
Get the view data identified by the name */
src/message.cpp:910
↓ 9 callers
Function
hasNotificationsWithTag
Whether one or more notifications with the specified tag (exact match) are currently-displayed or queued If `scope` is `DISPLAYED_ONLY`, only currentl
src/notifications.cpp:1315
↓ 9 callers
Function
iV_SetTextColour
lib/ivis_opengl/textdraw.cpp:1477
↓ 9 callers
Function
iconimg
($id, $type=false, $prefix='../')
tools/guidecode/r.inc.php:116
↓ 9 callers
Method
id
lib/ivis_opengl/gfx_api_gl.cpp:461
↓ 9 callers
Method
initialize
src/titleui/widgets/gamebrowserform.cpp:93
↓ 9 callers
Method
initialize
src/screens/guidescreen.cpp:1067
↓ 9 callers
Function
intCalcSpeed
Calculate the speed of a droid over a type of terrain */
src/design.cpp:2627
↓ 9 callers
Method
isBlueprint
src/structure.cpp:241
↓ 9 callers
Function
is_binary
@brief return whether value is a binary array @sa https://json.nlohmann.me/api/basic_json/is_binary/
3rdparty/json/include/nlohmann/json.hpp:20680
↓ 9 callers
Function
is_uncompressed_format
lib/ivis_opengl/gfx_api_formats_def.h:62
↓ 9 callers
Function
jsonGetAsWzString
src/template.cpp:149
↓ 9 callers
Function
levConstructGameLoadDetails
src/levels.cpp:863
↓ 9 callers
Function
loadMultiStats
src/multistat.cpp:591
↓ 9 callers
Function
mapJsonToQuickJSValue
src/quickjs_backend.cpp:749
↓ 9 callers
Function
mapNameWithoutTechlevel
src/levels.cpp:1343
↓ 9 callers
Function
moveDroidToNoFormation
Move a droid to a location, not joining a formation * @see moveDroidToBase() for the parameter and return value specification */
src/move.cpp:349
↓ 9 callers
Function
objTypeToStr
src/objmem.cpp:108
↓ 9 callers
Function
orderSelectedObjAdd
This function sends orders to all the selected droids according to the object. * If add is true, the orders are queued. * @todo this function runs t
src/order.cpp:2904
↓ 9 callers
Function
pie_SurfaceNormal3fv
! * Calculate surface normal * Eg. if a polygon (with n points in clockwise order) normal is required, * \c p1 = point 0, \c p2 = point 1, \c p3 =
lib/ivis_opengl/pienormalize.h:41
↓ 9 callers
Function
positionEffect
src/effects.cpp:234
↓ 9 callers
Method
readULE8
lib/wzmaplib/src/map_io.cpp:48
↓ 9 callers
Function
receiveQueue
Gets the &NetQueuePair::receive or NetQueue *, corresponding to queue.
lib/netplay/nettypes.cpp:80
↓ 9 callers
Function
resetMissionWidgets
src/mission.cpp:3203
↓ 9 callers
Function
reticuleUpdate
(obj, eventType)
data/base/script/rules.js:202
↓ 9 callers
Function
reticuleUpdate
(obj, eventType)
data/mp/multiplay/script/rules/reticule.js:130
↓ 9 callers
Function
saveFile
Save the data in the buffer into the given file. ***************************************************************************/
lib/framework/frame.cpp:274
↓ 9 callers
Function
secondsToMilliseconds
(seconds)
data/mp/multiplay/skirmish/nexus_includes/misc.js:491
↓ 9 callers
Function
sendHostConfig
src/multiopt.cpp:855
↓ 9 callers
Function
setFlagPositionInc
sets the factory Inc for the Assembly Point*/
src/structure.cpp:5007
↓ 9 callers
Function
setKeyButtonMapping
Fools the widgets by setting a key value */
src/hci.cpp:2945
↓ 9 callers
Method
setLabel
lib/widget/multibutform.cpp:116
↓ 9 callers
Function
setPowerModifier
src/power.cpp:78
↓ 9 callers
Function
setSecondaryWindowUp
src/hci.cpp:3097
↓ 9 callers
Function
setTileHeight
(h, origX, origY)
data/mp/multiplay/maps/4c-DustyMaze-FFA/game.js:410
↓ 9 callers
Function
setTileHeight
(h, origX, origY)
data/mp/multiplay/maps/2c-DustyMaze/game.js:410
↓ 9 callers
Function
setTileHeight
(h, origX, origY)
data/mp/multiplay/maps/4c-DustyMaze-2v2/game.js:410
↓ 9 callers
Method
setTitle
lib/widget/listwidget.cpp:430
↓ 9 callers
Method
startTracking
src/animation.cpp:26
↓ 9 callers
Method
start_array
3rdparty/json/include/nlohmann/json.hpp:7348
↓ 9 callers
Function
stbir__edge_wrap
lib/ivis_opengl/3rdparty/stb_image_resize.h:1000
↓ 9 callers
Function
strEndsWith
lib/wzmaplib/src/map_internal.h:69
↓ 9 callers
Method
string
3rdparty/json/include/nlohmann/json.hpp:7323
↓ 9 callers
Method
textureFormatIsSupported
lib/ivis_opengl/gfx_api_gl.cpp:4223
↓ 9 callers
Function
throttleThis
(throttleThis, time)
data/mp/multiplay/skirmish/nexus_includes/misc.js:9
↓ 9 callers
Function
to_display_string
src/hci/quickchat.cpp:2657
↓ 9 callers
Method
translatedBy
lib/widget/widget.cpp:1771
↓ 9 callers
Function
value
! @brief return the value of an iterator @pre The iterator is initialized; i.e. `m_object != nullptr`. */
3rdparty/json/include/nlohmann/json.hpp:13606
↓ 9 callers
Function
war_getLobbyDisableIPv6
src/warzoneconfig.cpp:837
↓ 9 callers
Method
writeULE8
lib/wzmaplib/src/map_io.cpp:115
↓ 9 callers
Function
wz_command_interface
src/stdinreader.cpp:98
↓ 8 callers
Function
DrawnInLastFrame
src/display.cpp:1308
↓ 8 callers
Method
Get
src/3rdparty/INIReaderWriter.cpp:88
↓ 8 callers
Method
GetAllocationInfo
lib/ivis_opengl/3rdparty/vk_mem_alloc.h:8345
↓ 8 callers
Function
IdToDroid
to get droids ...
src/multiplay.cpp:645
↓ 8 callers
Function
NETaddSessionBanBadIP
lib/netplay/netplay.cpp:3441
↓ 8 callers
Function
NETinitQueue
lib/netplay/nettypes.cpp:223
↓ 8 callers
Function
NETnetMessage
lib/netplay/nettypes.cpp:794
↓ 8 callers
Function
NETupdateLobbyGameListing
lib/netplay/netplay.cpp:3355
↓ 8 callers
Method
SetString
Set a string value in a section
src/3rdparty/INIReaderWriter.cpp:168
↓ 8 callers
Function
TEST_TILE_VISIBLE_TO_SELECTEDPLAYER
Can selectedPlayer see tile t? */ To be used for *DISPLAY* purposes only (*not* game-state/calculation related) */
src/map.h:327
↓ 8 callers
Function
VmaAddDetailedStatisticsUnusedRange
lib/ivis_opengl/3rdparty/vk_mem_alloc.h:4331
↓ 8 callers
Function
__camGameLost
()
data/base/script/campaign/libcampaign_includes/victory.js:182
↓ 8 callers
Function
__camGameWon
()
data/base/script/campaign/libcampaign_includes/victory.js:193
↓ 8 callers
Function
_debug
lib/framework/debug.cpp:644
↓ 8 callers
Function
adaptVote
(our, their, verbose)
data/mp/multiplay/skirmish/nb_includes/adapt.js:24
↓ 8 callers
Function
addFeature
(name, origX, origY, size = 1)
data/mp/multiplay/maps/2c-DustyMaze/game.js:460
↓ 8 callers
Function
aiBestNearestTarget
Find the best nearest target for a droid. If extraRange is higher than zero, then this is the range it accepts for movement to target. Returns integer
src/ai.cpp:572
↓ 8 callers
Function
alliancesSetTeamsBeforeGame
src/ai.h:102
↓ 8 callers
Function
allocComponentList
Allocate the list for a component
src/mechanics.cpp:55
↓ 8 callers
Function
audio_PlayObjDynamicTrack
======================================================================================================================= ==============================
lib/sound/audio.cpp:795
↓ 8 callers
Function
buildFeature
src/feature.cpp:178
↓ 8 callers
Function
buildMapList
src/init.cpp:984
↓ 8 callers
Function
builderBusy
(builder)
data/mp/multiplay/skirmish/bonecrusher/builders.js:967
↓ 8 callers
Function
camPlayerMatchesFilter
(playerId, playerFilter)
data/base/script/campaign/libcampaign_includes/misc.js:195
↓ 8 callers
Function
cancelOrDismissNotificationIfTag
Cancel or dismiss existing notifications by tag Accepts a `matchTagFunc` that receives each (queued / currently-displayed) notification's tag, and ret
src/notifications.cpp:1357
← previous
next →
901–1,000 of 13,752, ranked by callers