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hub / github.com/ValveSoftware/source-sdk-2013 / PostIdleDone

Method PostIdleDone

src/game/server/scripted.cpp:1015–1077  ·  view source on GitHub ↗

----------------------------------------------------------------------------- Purpose: Called when a scripted sequence animation sequence is done playing (or when an AI Scripted Sequence doesn't supply an animation sequence to play). Input : pNPC - Pointer to the NPC that the sequence possesses. -----------------------------------------------------------------------------

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Callers 1

RunTaskMethod · 0.80

Calls 7

CineCleanupMethod · 0.80
StartScriptMethod · 0.80
FireOutputMethod · 0.80
DevMsgFunction · 0.70
GetDebugNameMethod · 0.45
GetMethod · 0.45
SetTargetMethod · 0.45

Tested by

no test coverage detected