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hub / github.com/ValveSoftware/source-sdk-2013 / CanEnqueueAfter

Method CanEnqueueAfter

src/game/server/scripted.cpp:1183–1204  ·  view source on GitHub ↗

----------------------------------------------------------------------------- Purpose: Returns true if another script is allowed to enqueue itself after this script. The enqueued script will begin immediately after the current script without dropping the NPC into AI. -----------------------------------------------------------------------------

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Callers 1

CanPlaySequenceMethod · 0.80

Calls 3

HasSpawnFlagsMethod · 0.80
DevMsgFunction · 0.70
GetDebugNameMethod · 0.45

Tested by

no test coverage detected