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hub / github.com/ValveSoftware/source-sdk-2013 / Operator_HandleAnimEvent

Method Operator_HandleAnimEvent

src/game/server/hl2/weapon_rpg.cpp:1497–1556  ·  view source on GitHub ↗

----------------------------------------------------------------------------- Purpose: Input : *pEvent - *pOperator - -----------------------------------------------------------------------------

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Callers 4

HandleAnimEventMethod · 0.45
HandleAnimEventMethod · 0.45

Calls 11

GetAttachmentFunction · 0.85
AI_TraceHullFunction · 0.85
VectorAnglesFunction · 0.85
VectorClass · 0.50
Weapon_ShootPositionMethod · 0.45
MyNPCPointerMethod · 0.45
edictMethod · 0.45
SetGracePeriodMethod · 0.45
DoMuzzleFlashMethod · 0.45
TurnOffMethod · 0.45

Tested by

no test coverage detected