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hub / github.com/ValveSoftware/source-sdk-2013 / Fire

Method Fire

src/game/server/hl2/func_tank.cpp:2204–2257  ·  view source on GitHub ↗

----------------------------------------------------------------------------- Purpose: Fire targets and spawn sprites. Input : bulletCount - barrelEnd - forward - pAttacker - -----------------------------------------------------------------------------

Source from the content-addressed store, hash-verified

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Callers

nothing calls this directly

Calls 15

VectorMultiplyFunction · 0.85
VectorAnglesFunction · 0.85
UTIL_TraceLineFunction · 0.85
LineFunction · 0.85
MsgFunction · 0.85
SetTransparencyMethod · 0.80
RumbleEffectMethod · 0.80
FireOutputMethod · 0.80
SetFireTimeMethod · 0.80
FireAtPointMethod · 0.80
WorldSpaceCenterMethod · 0.80

Tested by

no test coverage detected