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hub / github.com/ValveSoftware/source-sdk-2013 / QuaternionAngles

Function QuaternionAngles

src/mathlib/mathlib_base.cpp:1946–1976  ·  view source on GitHub ↗

----------------------------------------------------------------------------- Purpose: Converts a quaternion into engine angles Input : *quaternion - q3 + q0.i + q1.j + q2.k *outAngles - PITCH, YAW, ROLL -----------------------------------------------------------------------------

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Callers 15

InterpolateAnglesFunction · 0.85
StandardBlendingRulesMethod · 0.85
UpdateViewPostThinkMethod · 0.85
UTIL_ParentToWorldSpaceFunction · 0.85
UTIL_WorldToParentSpaceFunction · 0.85
GetPaintAimMethod · 0.85

Calls 4

AssertFunction · 0.85
QuaternionMatrixFunction · 0.85
MatrixAnglesFunction · 0.70
IsValidMethod · 0.45

Tested by

no test coverage detected