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hub / github.com/ValveSoftware/source-sdk-2013 / SceneManager_ClientActive

Function SceneManager_ClientActive

src/game/server/sceneentity.cpp:283–291  ·  view source on GitHub ↗

----------------------------------------------------------------------------- Purpose: Input : *player - -----------------------------------------------------------------------------

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Callers 2

ClientActiveMethod · 0.85

Calls 3

AssertFunction · 0.85
GetSceneManagerFunction · 0.85
OnClientActiveMethod · 0.80

Tested by

no test coverage detected