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hub / github.com/ValveSoftware/source-sdk-2013 / GetVectorInScreenSpace

Function GetVectorInScreenSpace

src/game/client/cdll_util.cpp:523–546  ·  view source on GitHub ↗

----------------------------------------------------------------------------- Purpose: Get the x & y positions of a world position in screenspace Returns true if it's onscreen -----------------------------------------------------------------------------

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Callers 1

GetTargetInScreenSpaceFunction · 0.85

Calls 3

ScreenTransformFunction · 0.85
ScreenWidthFunction · 0.85
ScreenHeightFunction · 0.85

Tested by

no test coverage detected