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hub / github.com/ValveSoftware/source-sdk-2013 / GetTargetInScreenSpace

Function GetTargetInScreenSpace

src/game/client/cdll_util.cpp:581–584  ·  view source on GitHub ↗

----------------------------------------------------------------------------- Purpose: Get the x & y positions of an entity in screenspace Returns true if it's onscreen -----------------------------------------------------------------------------

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Callers 1

GetEntityPositionMethod · 0.85

Calls 2

GetVectorInScreenSpaceFunction · 0.85
WorldSpaceCenterMethod · 0.80

Tested by

no test coverage detected