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hub / github.com/ValveSoftware/halflife / HandleAnimEvent

Method HandleAnimEvent

dlls/gargantua.cpp:978–1025  ·  view source on GitHub ↗

========================================================= HandleAnimEvent - catches the monster-specific messages that occur when tagged animation frames are played. =========================================================

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Callers

nothing calls this directly

Calls 3

EMIT_SOUND_DYNFunction · 0.70
UTIL_MakeVectorsPrivateFunction · 0.70
UTIL_ScreenShakeFunction · 0.70

Tested by

no test coverage detected