| 86 | } |
| 87 | |
| 88 | void Close() |
| 89 | { |
| 90 | if ( m_hSteamNetConnection != k_HSteamNetConnection_Invalid ) |
| 91 | { |
| 92 | SteamNetworkingSockets()->CloseConnection( m_hSteamNetConnection, 0, nullptr, false ); |
| 93 | m_hSteamNetConnection = k_HSteamNetConnection_Invalid; |
| 94 | } |
| 95 | Reset(); |
| 96 | } |
| 97 | |
| 98 | inline void UpdateInterval( float flElapsed ) |
| 99 | { |
no test coverage detected