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Functions20,174 in github.com/Unvanquished/Unvanquished

↓ 2,298 callersFunctionglewInfoFunc
src/libs/glew/src/glewinfo.c:93
↓ 1,029 callersFunctionstrlen
src/gamelogic/game/bg_lib.c:241
↓ 986 callersFunctionstrcmp
src/gamelogic/game/bg_lib.c:290
↓ 985 callersFunctionQ_stricmp
src/engine/qcommon/q_shared.c:2077
↓ 939 callersFunctionCom_Printf
src/engine/rendererGL/tr_init.cpp:2177
↓ 916 callersFunctionmemset
src/gamelogic/game/bg_lib.c:411
↓ 876 callersFunctionQ_stricmp
src/tools/common/cmdlib.c:489
↓ 849 callersFunctionSDL_SetError
src/libs/libsdl/src/SDL_error.c:50
↓ 800 callersFunctionmemcpy
src/gamelogic/game/bg_lib.c:421
↓ 582 callersFunctionglewPrintExt
src/libs/glew/src/glewinfo.c:76
↓ 581 callersFunction_glewStrSame3
src/libs/glew/src/glew.c:244
↓ 566 callersFunction_glewSearchExtension
* Search for name in the extensions string. Use of strstr() * is not sufficient because extension names can be prefixes of * other extension names.
src/libs/glew/src/glew.c:266
↓ 454 callersFunctionglewGetExtension
src/libs/glew/src/glew.c:8868
↓ 442 callersFunctionatoi
src/gamelogic/game/bg_lib.c:2154
↓ 415 callersFunctionatof
src/gamelogic/game/bg_lib.c:1575
↓ 397 callersFunctionstrcpy
src/gamelogic/game/bg_lib.c:275
↓ 365 callersFunctionCOM_ParseExt2
INDENT-OFF
src/engine/qcommon/q_shared.c:1088
↓ 361 callersFunctionSDL_memset
src/libs/libsdl/src/stdlib/SDL_string.c:243
↓ 353 callersFunctionfabs
src/gamelogic/game/bg_lib.c:2278
↓ 320 callersFunctionQ_strncpyz
src/engine/qcommon/q_shared.c:2001
↓ 316 callersFunctionCom_Error
src/engine/qcommon/common.c:369
↓ 307 callersFunctionCvar_Get
============ Cvar_Get If the variable already exists, the value will not be set unless CVAR_ROM The flags will be or'ed in if the variable exists. ==
src/engine/qcommon/cvar.c:284
↓ 305 callersFunctionLittleLong
src/tools/common/cmdlib.c:1046
↓ 295 callersFunctionError
================= Error For abnormal program terminations in windowed apps ================= */
src/tools/lcc/asm/cmdlib.c:119
↓ 280 callersFunctionpng_warning
This function is called whenever there is a non-fatal error. This function * should not be changed. If there is a need to handle warnings differen
src/libs/libpng/pngerror.c:110
↓ 229 callersFunctionLittleFloat
src/tools/common/cmdlib.c:1064
↓ 227 callersFunctionGLimp_LogComment
src/engine/sys/sdl_glimp.c:2288
↓ 220 callersFunctionabs
src/gamelogic/game/bg_lib.c:2273
↓ 215 callersFunctionstrchr
src/gamelogic/game/bg_lib.c:319
↓ 214 callersFunctionsafe_malloc
src/tools/common/cmdlib.c:48
↓ 211 callersFunctionEmitString
src/engine/qcommon/vm_x86.c:199
↓ 206 callersFunctionGL_Bind
src/engine/rendererGL/tr_backend.cpp:31
↓ 199 callersFunctionCom_DPrintf
src/engine/rendererGL/tr_init.cpp:2189
↓ 196 callersFunction_mesa_glsl_error
src/libs/glsl-optimizer/src/glsl/glsl_parser_extras.cpp:151
↓ 195 callersFunctionCmd_Argv
============ Cmd_Argv ============ */
src/engine/qcommon/cmd.c:1594
↓ 180 callersFunctionMULT16_16
src/libs/libspeex/libspeex/fixed_arm5e.h:39
↓ 174 callersFunctionQuote
src/gamelogic/game/bg_misc.c:2467
↓ 170 callersMethodpush_tail
src/libs/glsl-optimizer/src/glsl/list.h:363
↓ 169 callersFunctionQ_strncpyz
============= Q_strncpyz Safe strncpy that ensures a trailing zero ============= */
src/tools/common/cmdlib.c:501
↓ 165 callersFunctionValueForKey
src/tools/owmap/bspfile_abstract.c:863
↓ 163 callersFunctionCOM_ParseExt
src/engine/qcommon/q_shared.c:907
↓ 163 callersFunctionDPRINTF
src/libs/xvidcore/include/portab.h:127
↓ 155 callersFunctionBitstreamSkip
src/libs/xvidcore/include/bitstream/bitstream.h:266
↓ 154 callersFunctionstrcat
src/gamelogic/game/bg_lib.c:255
↓ 153 callersFunctionCOM_Parse
============== COM_Parse Parse a token out of a string ============== */
src/tools/lcc/asm/cmdlib.c:459
↓ 153 callersFunctionCurl_safefree
src/libs/curl-7.21.6/lib/url.c:273
↓ 153 callersFunctionGL_SelectTexture
src/engine/rendererGL/tr_backend.cpp:182
↓ 152 callersFunctionVectorNormalize
src/tools/common/mathlib.c:282
↓ 149 callersFunctionVectorNormalize
src/engine/qcommon/q_math.c:1155
↓ 145 callersFunctionCvar_Set
============ Cvar_Set ============ */
src/engine/qcommon/cvar.c:610
↓ 144 callersFunctionsscanf
this is really crappy */
src/gamelogic/game/bg_lib.c:3282
↓ 143 callersFunctiontrap_R_SetColor
83. re.SetColor(VMA(1));
src/gamelogic/cgame/cg_api.c:661
↓ 141 callersFunctionsin
src/gamelogic/game/bg_lib.c:610
↓ 140 callersFunctionSDL_GetError
Available for backwards compatibility */
src/libs/libsdl/src/SDL_error.c:187
↓ 139 callersFunctionstate
* SSH State machine related code */ This is the ONLY way to change SSH state! */
src/libs/curl-7.21.6/lib/ssh.c:327
↓ 136 callersFunctiongenerate_sigs
(g, tex_inst, sampler_type, variant = 0, unused_fields = 0)
src/libs/glsl-optimizer/src/glsl/builtins/tools/texture_builtins.py:56
↓ 136 callersFunctionstrdup
src/libs/libogg/macos/compat/strdup.c:6
↓ 134 callersFunctionerror
src/tools/lcc/src/error.c:33
↓ 134 callersFunctionstrstr
src/gamelogic/game/bg_lib.c:334
↓ 133 callersFunctionprint
src/tools/lcc/src/output.c:39
↓ 132 callersFunctiontrap_SendServerCommand
20. SV_GameSendServerCommand(args[1], VMA(2));
src/gamelogic/game/g_api.c:194
↓ 130 callersFunctiongenerate_fiu_sigs
(tex_inst, sampler_type, variant = 0, unused_fields = 0)
src/libs/glsl-optimizer/src/glsl/builtins/tools/texture_builtins.py:112
↓ 129 callersFunctionBG_Buildable
============== BG_Buildable ============== */
src/gamelogic/game/bg_misc.c:118
↓ 128 callersFunction_pico_free
_pico_free: * wrapper around the free function pointer */
src/libs/picomodel/picointernal.c:182
↓ 128 callersMethodget
src/libs/glsl-optimizer/src/glsl/list.h:233
↓ 128 callersFunctionpng_error
src/libs/libpng/pngerror.c:39
↓ 127 callersFunctionCmd_AddCommand
============ Cmd_AddCommand ============ */
src/engine/qcommon/cmd.c:2251
↓ 124 callersMethodScale
src/libs/libnewton/include/dMath/dVector.h:100
↓ 124 callersFunctionralloc_asprintf_append
src/libs/glsl-optimizer/src/glsl/ralloc.c:434
↓ 122 callersFunctionSHL32
src/libs/libspeex/libspeex/fixed_debug.h:147
↓ 122 callersFunctionVectorLength
src/tools/common/mathlib.c:204
↓ 120 callersFunctionBG_Weapon
============== BG_Weapon ============== */
src/gamelogic/game/bg_misc.c:610
↓ 119 callersFunctionSDL_getenv
Retrieve a variable named "name" from the environment */
src/libs/libsdl/src/stdlib/SDL_getenv.c:68
↓ 118 callersFunctionZ_Free
======================== Z_Free ======================== */
src/engine/qcommon/common.c:886
↓ 118 callersFunctionspeex_free
src/libs/libspeex/libspeex/resample.c:67
↓ 116 callersFunctionfprint
fprint - formatted output to f */
src/tools/lcc/src/output.c:47
↓ 116 callersFunctionspeex_alloc
src/libs/libspeex/libspeex/resample.c:65
↓ 115 callersFunctionInfo_ValueForKey
=============== Info_ValueForKey Searches the string for the given key and returns the associated value, or an empty string. FIXME: overflow check? =
src/engine/qcommon/q_shared.c:2666
↓ 114 callersFunctioncos
src/gamelogic/game/bg_lib.c:637
↓ 113 callersFunctionSDL_memcpy
src/libs/libsdl/src/stdlib/SDL_string.c:276
↓ 109 callersFunctionQ_strcat
never goes past bounds or leaves without a terminating 0
src/engine/qcommon/q_shared.c:2113
↓ 106 callersFunction_pico_printf
_pico_printf: * wrapper around the print function pointer -sea */
src/libs/picomodel/picointernal.c:237
↓ 106 callersFunctionfloor
src/gamelogic/game/bg_lib.c:406
↓ 106 callersFunctiontrap_Argv
10. Cmd_ArgvBuffer(args[1], VMA(2), args[3]);
src/gamelogic/game/g_api.c:124
↓ 105 callersMethodaccept
src/libs/glsl-optimizer/src/glsl/ir.h:740
↓ 105 callersMethodset_location
* Set the source location of an AST node from a parser location * * \sa ast_node::get_location */
src/libs/glsl-optimizer/src/glsl/ast.h:108
↓ 103 callersFunctionoggpack_read
bits <= 32 */
src/libs/libogg/src/bitwise.c:371
↓ 102 callersFunctionoggpack_write
Takes only up to 32 bits. */
src/libs/libogg/src/bitwise.c:83
↓ 101 callersFunctionGetTokenAppend
src/tools/owmap/shaders.c:888
↓ 101 callersFunctionQ_strcat
never goes past bounds or leaves without a terminating 0
src/tools/common/cmdlib.c:521
↓ 100 callersFunctiongettok
src/tools/lcc/src/lex.c:155
↓ 95 callersFunctionMAC16_16
src/libs/libspeex/libspeex/fixed_arm5e.h:48
↓ 95 callersFunction_pico_little_long
src/libs/picomodel/picointernal.c:500
↓ 94 callersFunctionoggpackB_write
Takes only up to 32 bits. */
src/libs/libogg/src/bitwise.c:126
↓ 93 callersFunctionCrossProduct
src/engine/qcommon/q_math.c:1254
↓ 92 callersFunctionforeach_iter
Destroy all of the previous parameter information. If the previous * parameter information comes from the function prototype, it may either *
src/libs/glsl-optimizer/src/glsl/ir.cpp:1658
↓ 91 callersFunctionPASSFLOAT
src/gamelogic/ui/ui_api.c:32
↓ 91 callersFunctionSHR32
src/libs/libspeex/libspeex/fixed_debug.h:132
↓ 90 callersFunctionCmd_Argc
============ Cmd_Argc ============ */
src/engine/qcommon/cmd.c:1584
↓ 90 callersFunctionSDL_PrivateMouseButton
src/libs/libsdl/src/events/SDL_mouse.c:197
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