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Functions2,594 in github.com/UE4SS-RE/RE-UE4SS

↓ 4 callersFunctionto_string_type
UVTD/src/Helpers.cpp:8
↓ 4 callersMethodtokenize
deps/first/ParserBase/src/Tokenizer.cpp:44
↓ 4 callersFunctiontype_to_string
deps/first/JSON/include/JSON/Value.hpp:20
↓ 3 callersFunctionI2UInt
convert a 'Rand64' to a 'lua_Unsigned' */
deps/first/LuaRaw/src/lmathlib.c:502
↓ 3 callersFunctionImGui_AutoScroll
UE4SS/src/GUI/ImGuiUtility.cpp:12
↓ 3 callersMethodIsUnreachable
UE4SS/src/GUI/LiveView.cpp:2525
↓ 3 callersFunctionIshl
return i << n */
deps/first/LuaRaw/src/lmathlib.c:390
↓ 3 callersMethodactions_lock
UE4SS/include/Mod/LuaMod.hpp:148
↓ 3 callersMethodactions_unlock
UE4SS/include/Mod/LuaMod.hpp:152
↓ 3 callersFunctionaddlenmod
** add length modifier into formats */
deps/first/LuaRaw/src/lstrlib.c:1263
↓ 3 callersFunctionaddnum2buff
** Add a number to the buffer. */
deps/first/LuaRaw/src/lobject.c:459
↓ 3 callersFunctionadjust_assign
** Adjust the number of results from an expression list 'e' with 'nexps' ** expressions to 'nvars' values. */
deps/first/LuaRaw/src/lparser.c:481
↓ 3 callersFunctionauto_construct_property
UE4SS/src/LuaType/LuaXProperty.cpp:21
↓ 3 callersFunctionaux_close
** Calls the 'close' function from a file handle. The 'volatile' avoids ** a bug in some versions of the Clang compiler (e.g., clang 3.0 for ** 32 bit
deps/first/LuaRaw/src/liolib.c:214
↓ 3 callersFunctionbody
deps/first/LuaRaw/src/lparser.c:989
↓ 3 callersFunctioncannot
deps/first/LuaRaw/src/luac.c:48
↓ 3 callersFunctionccall
** Call a function (C or Lua) through C. 'inc' can be 1 (increment ** number of recursive invocations in the C stack) or nyci (the same ** plus increm
deps/first/LuaRaw/src/ldo.c:602
↓ 3 callersFunctionchange_prefix
UVTD/src/Helpers.cpp:27
↓ 3 callersFunctioncheck
** Check that next token is 'c'. */
deps/first/LuaRaw/src/lparser.c:107
↓ 3 callersFunctioncheck_next2
** Check whether current char is in set 'set' (with two chars) and ** saves it */
deps/first/LuaRaw/src/llex.c:204
↓ 3 callersFunctioncheckfield
deps/first/LuaRaw/src/ltablib.c:36
↓ 3 callersFunctionchecklimit
deps/first/LuaRaw/src/lparser.c:87
↓ 3 callersFunctioncheckload
deps/first/LuaRaw/src/loadlib.c:534
↓ 3 callersFunctioncheckupval
** Check whether a given upvalue from a given closure exists and ** returns its index */
deps/first/LuaRaw/src/ldblib.c:285
↓ 3 callersFunctionclearbuff
** empty the buffer space into the stack */
deps/first/LuaRaw/src/lobject.c:418
↓ 3 callersFunctioncodebini
** Code binary operators with immediate operands. */
deps/first/LuaRaw/src/lcode.c:1404
↓ 3 callersFunctioncodename
deps/first/LuaRaw/src/lparser.c:166
↓ 3 callersFunctioncreate_available_tokens_for_tokenizer
deps/first/JSON/src/Parser/Parser.cpp:10
↓ 3 callersFunctioncreatestdfile
deps/first/LuaRaw/src/liolib.c:806
↓ 3 callersFunctiondumpSize
deps/first/LuaRaw/src/ldump.c:61
↓ 3 callersFunctionenterinc
** Enter incremental mode. Turn all objects white, make all ** intermediate lists point to NULL (to avoid invalid pointers), ** and go to the pause st
deps/first/LuaRaw/src/lgc.c:1309
↓ 3 callersFunctionentersweep
** Enter first sweep phase. ** The call to 'sweeptolive' makes the pointer point to an object ** inside the list (instead of to the header), so that t
deps/first/LuaRaw/src/lgc.c:1479
↓ 3 callersFunctionerrfile
deps/first/LuaRaw/src/lauxlib.c:733
↓ 3 callersFunctionerror_handler_for_exported_functions
UE4SS/src/LuaLibrary.cpp:93
↓ 3 callersFunctionexchangehashpart
** Exchange the hash part of 't1' and 't2'. */
deps/first/LuaRaw/src/ltable.c:525
↓ 3 callersFunctionexp1
** Read an expression and generate code to put its results in next ** stack slot. ** */
deps/first/LuaRaw/src/lparser.c:1516
↓ 3 callersFunctionexp2reg
** Ensures final expression result (which includes results from its ** jump lists) is in register 'reg'. ** If expression has jumps, need to patch the
deps/first/LuaRaw/src/lcode.c:914
↓ 3 callersFunctionfieldsel
deps/first/LuaRaw/src/lparser.c:810
↓ 3 callersFunctionfindfile
deps/first/LuaRaw/src/loadlib.c:522
↓ 3 callersFunctionfinishrawget
deps/first/LuaRaw/src/lapi.c:718
↓ 3 callersFunctionfreeexps
** Free registers used by expressions 'e1' and 'e2' (if any) in proper ** order. */
deps/first/LuaRaw/src/lcode.c:527
↓ 3 callersFunctionfreehash
deps/first/LuaRaw/src/ltable.c:369
↓ 3 callersFunctiong_read
deps/first/LuaRaw/src/liolib.c:566
↓ 3 callersMethodgenerate_code
UVTD/src/VTableDumper.cpp:165
↓ 3 callersFunctiongenlink
** Check whether object 'o' should be kept in the 'grayagain' list for ** post-processing by 'correctgraylist'. (It could put all old objects ** in th
deps/first/LuaRaw/src/lgc.c:424
↓ 3 callersMethodget_file
deps/first/File/src/FileType/WinFile.cpp:58
↓ 3 callersMethodget_header_module_name
UE4SS/include/SDKGenerator/UEHeaderGenerator.hpp:158
↓ 3 callersMethodget_live_view
UE4SS/include/GUI/GUI.hpp:216
↓ 3 callersMethodget_type
deps/first/ParserBase/src/Token.cpp:10
↓ 3 callersMethodget_type_container
UVTD/include/UVTD/VTableDumper.hpp:34
↓ 3 callersFunctiongetbuff
** Get a space of size 'sz' in the buffer. If buffer has not enough ** space, empty it. 'sz' must fit in an empty buffer. */
deps/first/LuaRaw/src/lobject.c:428
↓ 3 callersFunctiongetdetails
** Read, classify, and fill other details about the next option. ** 'psize' is filled with option's size, 'notoalign' with its ** alignment requiremen
deps/first/LuaRaw/src/lstrlib.c:1541
↓ 3 callersFunctiongetgeneric
** "Generic" get version. (Not that generic: not valid for integers, ** which may be in array part, nor for floats with integral values.) ** See expla
deps/first/LuaRaw/src/ltable.c:297
↓ 3 callersFunctiongethexa
deps/first/LuaRaw/src/llex.c:328
↓ 3 callersFunctiongetiofile
deps/first/LuaRaw/src/liolib.c:308
↓ 3 callersFunctiongetjumpcontrol
** Returns the position of the instruction "controlling" a given ** jump (that is, its condition), or the jump itself if it is ** unconditional. */
deps/first/LuaRaw/src/lcode.c:243
↓ 3 callersFunctiongetupvalref
deps/first/LuaRaw/src/lapi.c:1420
↓ 3 callersFunctiongxf
** Check whether table being indexed by instruction 'i' is the ** environment '_ENV' */
deps/first/LuaRaw/src/ldebug.c:515
↓ 3 callersFunctionhandle_unreal_property_value
UE4SS/src/LuaType/LuaUObject.cpp:1246
↓ 3 callersMethodhas_error
deps/first/MProgram/include/ErrorObject.hpp:87
↓ 3 callersMethodinit
UE4SS/src/GUI/DX11.cpp:19
↓ 3 callersFunctioninitheader
** Initialize Header */
deps/first/LuaRaw/src/lstrlib.c:1478
↓ 3 callersFunctionisSCint
** Check whether expression 'e' is a literal integer in ** proper range to fit in register sC */
deps/first/LuaRaw/src/lcode.c:1246
↓ 3 callersFunctionis_integral_type
UE4SS/src/SDKGenerator/Common.cpp:63
↓ 3 callersMethodis_keydown_event_registered
UE4SS/src/UE4SSProgram.cpp:1460
↓ 3 callersFunctionisneg
deps/first/LuaRaw/src/lobject.c:141
↓ 3 callersFunctionkname
** Find a "name" for the constant 'c'. */
deps/first/LuaRaw/src/ldebug.c:427
↓ 3 callersFunctionl_message
** Prints an error message, adding the program name in front of it ** (if present) */
deps/first/LuaRaw/src/lua.c:110
↓ 3 callersFunctionlookforfunc
** Look for a C function named 'sym' in a dynamically loaded library ** 'path'. ** First, check whether the library is already loaded; if not, try **
deps/first/LuaRaw/src/loadlib.c:390
↓ 3 callersFunctionluaC_changemode
** Change collector mode to 'newmode'. */
deps/first/LuaRaw/src/lgc.c:1324
↓ 3 callersFunctionluaC_fullgc
** Performs a full GC cycle; if 'isemergency', set a flag to avoid ** some operations which could change the interpreter state in some ** unexpected w
deps/first/LuaRaw/src/lgc.c:1718
↓ 3 callersFunctionluaD_closeprotected
** Calls 'luaF_close' in protected mode. Return the original status ** or, in case of errors, the new status. */
deps/first/LuaRaw/src/ldo.c:897
↓ 3 callersFunctionluaD_pcall
** Call the C function 'func' in protected mode, restoring basic ** thread information ('allowhook', etc.) and in particular ** its stack level in cas
deps/first/LuaRaw/src/ldo.c:919
↓ 3 callersFunctionluaD_shrinkstack
** If stack size is more than 3 times the current use, reduce that size ** to twice the current use. (So, the final stack size is at most 2/3 the ** p
deps/first/LuaRaw/src/ldo.c:274
↓ 3 callersFunctionluaF_closeupval
** Close all upvalues up to the given stack level. */
deps/first/LuaRaw/src/lfunc.c:194
↓ 3 callersFunctionluaF_getlocalname
** Look for n-th local variable at line 'line' in function 'func'. ** Returns NULL if not found. */
deps/first/LuaRaw/src/lfunc.c:283
↓ 3 callersFunctionluaF_newLclosure
deps/first/LuaRaw/src/lfunc.c:35
↓ 3 callersFunctionluaF_newtbcupval
** Insert a variable in the list of to-be-closed variables. */
deps/first/LuaRaw/src/lfunc.c:169
↓ 3 callersFunctionluaG_findlocal
deps/first/LuaRaw/src/ldebug.c:196
↓ 3 callersFunctionluaH_set
** beware: when using this function you probably need to check a GC ** barrier and invalidate the TM cache. */
deps/first/LuaRaw/src/ltable.c:822
↓ 3 callersFunctionluaH_setint
deps/first/LuaRaw/src/ltable.c:828
↓ 3 callersFunctionluaK_codek
** Emit a "load constant" instruction, using either 'OP_LOADK' ** (if constant index 'k' fits in 18 bits) or an 'OP_LOADKX' ** instruction with "extra
deps/first/LuaRaw/src/lcode.c:451
↓ 3 callersFunctionluaK_goiftrue
** Emit code to go through if 'e' is true, jump otherwise. */
deps/first/LuaRaw/src/lcode.c:1133
↓ 3 callersFunctionluaK_isKint
** Check whether expression 'e' is a literal integer. */
deps/first/LuaRaw/src/lcode.c:1228
↓ 3 callersFunctionluaK_setlist
** Emit a SETLIST instruction. ** 'base' is register that keeps table; ** 'nelems' is #table plus those to be stored now; ** 'tostore' is number of va
deps/first/LuaRaw/src/lcode.c:1768
↓ 3 callersFunctionluaL_addgsub
deps/first/LuaRaw/src/lauxlib.c:988
↓ 3 callersFunctionluaL_gsub
deps/first/LuaRaw/src/lauxlib.c:1001
↓ 3 callersFunctionluaL_loadstring
deps/first/LuaRaw/src/lauxlib.c:837
↓ 3 callersFunctionluaL_newmetatable
deps/first/LuaRaw/src/lauxlib.c:311
↓ 3 callersFunctionluaL_newstate
deps/first/LuaRaw/src/lauxlib.c:1088
↓ 3 callersFunctionluaL_optlstring
deps/first/LuaRaw/src/lauxlib.c:409
↓ 3 callersFunctionluaL_where
** The use of 'lua_pushfstring' ensures this function does not ** need reserved stack space when called. */
deps/first/LuaRaw/src/lauxlib.c:216
↓ 3 callersFunctionluaO_ceillog2
** Computes ceil(log2(x)) */
deps/first/LuaRaw/src/lobject.c:35
↓ 3 callersFunctionluaO_str2num
deps/first/LuaRaw/src/lobject.c:308
↓ 3 callersFunctionluaS_createlngstrobj
deps/first/LuaRaw/src/lstring.c:157
↓ 3 callersFunctionluaS_hash
deps/first/LuaRaw/src/lstring.c:43
↓ 3 callersFunctionluaT_callorderTM
** Calls an order tag method. ** For lessequal, LUA_COMPAT_LT_LE keeps compatibility with old ** behavior: if there is no '__le', try '__lt', based on
deps/first/LuaRaw/src/ltm.c:201
↓ 3 callersFunctionluaV_execute
deps/first/LuaRaw/src/lvm.c:1139
↓ 3 callersFunctionluaX_newstring
** Creates a new string and anchors it in scanner's table so that it ** will not be collected until the end of the compilation; by that time ** it sho
deps/first/LuaRaw/src/llex.c:134
↓ 3 callersFunctionlua_isnumber
deps/first/LuaRaw/src/lapi.c:313
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