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Functions2,594 in github.com/UE4SS-RE/RE-UE4SS

↓ 5 callersFunctionlua_setwarnf
deps/first/LuaRaw/src/lapi.c:1330
↓ 5 callersFunctionpackI
build a new Rand64 value */
deps/first/LuaRaw/src/lmathlib.c:382
↓ 5 callersMethodpeek_top
deps/first/JSON/src/Parser/TokenParser.cpp:64
↓ 5 callersFunctionposrelatI
** translate a relative initial string position ** (negative means back from end): clip result to [1, inf). ** The length of any string in Lua must fi
deps/first/LuaRaw/src/lstrlib.c:71
↓ 5 callersFunctionpropagateall
deps/first/LuaRaw/src/lgc.c:668
↓ 5 callersMethodread_all
deps/first/File/src/FileType/WinFile.cpp:453
↓ 5 callersFunctionreport
** Check whether 'status' is not OK and, if so, prints the error ** message on the top of the stack. It assumes that the error object ** is a string,
deps/first/LuaRaw/src/lua.c:121
↓ 5 callersFunctionsave
deps/first/LuaRaw/src/llex.c:57
↓ 5 callersMethodserialize
deps/first/JSON/src/Null.cpp:5
↓ 5 callersFunctionsort
deps/first/LuaRaw/src/ltablib.c:399
↓ 5 callersFunctionsort_comp
** Return true iff value at stack index 'a' is less than the value at ** index 'b' (according to the order of the sort). */
deps/first/LuaRaw/src/ltablib.c:275
↓ 5 callersFunctionstatlist
deps/first/LuaRaw/src/lparser.c:798
↓ 5 callersFunctionsweepgen
** Sweep for generational mode. Delete dead objects. (Because the ** collection is not incremental, there are no "new white" objects ** during the swe
deps/first/LuaRaw/src/lgc.c:1089
↓ 5 callersFunctionu_posrelat
from strlib */ translate a relative string position: negative means back from end */
deps/first/LuaRaw/src/lutf8lib.c:43
↓ 5 callersFunctionunreal_version_check
UE4SS/src/Mod/LuaMod.cpp:3106
↓ 4 callersFunctionInt2I
convert a 'lua_Unsigned' to a 'Rand64' */
deps/first/LuaRaw/src/lmathlib.c:507
↓ 4 callersFunctionadd_watch
UE4SS/src/GUI/LiveView.cpp:302
↓ 4 callersFunctionatomic
deps/first/LuaRaw/src/lgc.c:1518
↓ 4 callersFunctionblock
deps/first/LuaRaw/src/lparser.c:1304
↓ 4 callersFunctionblock_follow
** check whether current token is in the follow set of a block. ** 'until' closes syntactical blocks, but do not close scope, ** so it is handled in s
deps/first/LuaRaw/src/lparser.c:787
↓ 4 callersFunctioncallbinTM
deps/first/LuaRaw/src/ltm.c:137
↓ 4 callersFunctioncheckpointer
** If pointer 'p' points to 'o', move it to the next element. */
deps/first/LuaRaw/src/lgc.c:989
↓ 4 callersFunctionclearbyvalues
** clear entries with unmarked values from all weaktables in list 'l' up ** to element 'f' */
deps/first/LuaRaw/src/lgc.c:736
↓ 4 callersFunctioncodebinexpval
** Emit code for binary expressions that "produce values" over ** two registers. */
deps/first/LuaRaw/src/lcode.c:1392
↓ 4 callersFunctioncodestring
deps/first/LuaRaw/src/lparser.c:159
↓ 4 callersFunctioncondjump
** Code a "conditional jump", that is, a test or comparison opcode ** followed by a jump. Return jump position. */
deps/first/LuaRaw/src/lcode.c:222
↓ 4 callersFunctioncorrectgraylist
** Correct a list of gray objects. Return pointer to where rest of the ** list should be linked. ** Because this correction is done after sweeping, yo
deps/first/LuaRaw/src/lgc.c:1146
↓ 4 callersFunctioncurrentpc
deps/first/LuaRaw/src/ldebug.c:41
↓ 4 callersFunctiondocall
** Interface to 'lua_pcall', which sets appropriate message function ** and C-signal handler. Used to run all chunks. */
deps/first/LuaRaw/src/lua.c:153
↓ 4 callersFunctiondump_element
UE4SS/src/GUI/ImGuiUtility.cpp:111
↓ 4 callersFunctionexport_version
(ref, name)
docs-export/export.py:30
↓ 4 callersMethodfire_dll_load_for_cpp_mods
UE4SS/src/UE4SSProgram.cpp:1085
↓ 4 callersFunctionfitsC
** Check whether 'i' can be stored in an 'sC' operand. Equivalent to ** (0 <= int2sC(i) && int2sC(i) <= MAXARG_C) but without risk of ** overflows in
deps/first/LuaRaw/src/lcode.c:659
↓ 4 callersFunctionfixjump
** Fix jump instruction at position 'pc' to jump to 'dest'. ** (Jump addresses are relative in Lua) */
deps/first/LuaRaw/src/lcode.c:167
↓ 4 callersFunctionfreeobj
deps/first/LuaRaw/src/lgc.c:764
↓ 4 callersMethodgenerate_class_dependency_from_property
UE4SS/src/SDKGenerator/Generator.cpp:392
↓ 4 callersFunctiongenerate_property_lua_name
UE4SS/src/SDKGenerator/Common.cpp:483
↓ 4 callersMethodget_arg_as_vector
deps/first/ArgsParser/include/ArgsParser/ArgsParser.hpp:135
↓ 4 callersMethodget_identifier
deps/first/ParserBase/src/Token.cpp:45
↓ 4 callersFunctionget_native_delegate_type_name
UE4SS/src/SDKGenerator/Common.cpp:791
↓ 4 callersFunctionget_to_string
UE4SS/src/ObjectDumper/ObjectToString.cpp:39
↓ 4 callersFunctionget_to_string_complex
UE4SS/src/ObjectDumper/ObjectToString.cpp:44
↓ 4 callersMethodget_view
deps/first/JSON/include/JSON/String.hpp:29
↓ 4 callersFunctiongetco
deps/first/LuaRaw/src/lcorolib.c:21
↓ 4 callersFunctiongetjump
** Gets the destination address of a jump instruction. Used to traverse ** a list of jumps. */
deps/first/LuaRaw/src/lcode.c:154
↓ 4 callersFunctiongetnumlimit
** Read an integer numeral and raises an error if it is larger ** than the maximum size for integers. */
deps/first/LuaRaw/src/lstrlib.c:1466
↓ 4 callersFunctiongetobjname
deps/first/LuaRaw/src/ldebug.c:526
↓ 4 callersMethodhas_data
deps/first/ParserBase/src/Token.cpp:20
↓ 4 callersFunctionhas_only_spaces
deps/first/JSON/src/Parser/TokenParser.cpp:69
↓ 4 callersFunctionindent
deps/first/JSON/include/JSON/Common.hpp:32
↓ 4 callersMethodinner_context
UE4SS/include/SDKGenerator/UEHeaderGenerator.hpp:86
↓ 4 callersFunctionisSCnumber
** Check whether expression 'e' is a literal integer or float in ** proper range to fit in a register (sB or sC). */
deps/first/LuaRaw/src/lcode.c:1255
↓ 4 callersFunctionloadStringN
** Load a nullable string into prototype 'p'. */
deps/first/LuaRaw/src/lundump.c:110
↓ 4 callersFunctionluaC_fix
deps/first/LuaRaw/src/lgc.c:243
↓ 4 callersFunctionluaD_inctop
deps/first/LuaRaw/src/ldo.c:293
↓ 4 callersFunctionluaD_reallocstack
** Reallocate the stack to a new size, correcting all pointers into ** it. (There are pointers to a stack from its upvalues, from its list ** of call
deps/first/LuaRaw/src/ldo.c:191
↓ 4 callersFunctionluaF_newproto
deps/first/LuaRaw/src/lfunc.c:240
↓ 4 callersFunctionluaG_forerror
deps/first/LuaRaw/src/ldebug.c:752
↓ 4 callersFunctionluaH_finishset
** Finish a raw "set table" operation, where 'slot' is where the value ** should have been (the result of a previous "get table"). ** Beware: when usi
deps/first/LuaRaw/src/ltable.c:809
↓ 4 callersFunctionluaH_get
** main search function */
deps/first/LuaRaw/src/ltable.c:786
↓ 4 callersFunctionluaK_indexed
** Create expression 't[k]'. 't' must have its final result already in a ** register or upvalue. Upvalues can only be indexed by literal strings. ** K
deps/first/LuaRaw/src/lcode.c:1278
↓ 4 callersFunctionluaK_patchlist
** Path all jumps in 'list' to jump to 'target'. ** (The assert means that we cannot fix a jump to a forward address ** because we only know addresses
deps/first/LuaRaw/src/lcode.c:306
↓ 4 callersFunctionluaK_storevar
** Generate code to store result of expression 'ex' into variable 'var'. */
deps/first/LuaRaw/src/lcode.c:1048
↓ 4 callersFunctionluaL_checkoption
deps/first/LuaRaw/src/lauxlib.c:360
↓ 4 callersFunctionluaL_unref
deps/first/LuaRaw/src/lauxlib.c:688
↓ 4 callersFunctionluaO_hexavalue
deps/first/LuaRaw/src/lobject.c:135
↓ 4 callersFunctionluaO_pushvfstring
** this function handles only '%d', '%c', '%f', '%p', '%s', and '%%' conventional formats, plus Lua-specific '%I' and '%U' */
deps/first/LuaRaw/src/lobject.c:470
↓ 4 callersFunctionluaT_callTMres
deps/first/LuaRaw/src/ltm.c:119
↓ 4 callersFunctionluaT_objtypename
** Return the name of the type of an object. For tables and userdata ** with metatable, use their '__name' metafield, if present. */
deps/first/LuaRaw/src/ltm.c:91
↓ 4 callersFunctionluaV_concat
** Main operation for concatenation: concat 'total' values in the stack, ** from 'L->top - total' up to 'L->top - 1'. */
deps/first/LuaRaw/src/lvm.c:638
↓ 4 callersFunctionluaV_shiftl
deps/first/LuaRaw/src/lvm.c:772
↓ 4 callersFunctionluaX_token2str
deps/first/LuaRaw/src/llex.c:82
↓ 4 callersFunctionlua_compare
deps/first/LuaRaw/src/lapi.c:355
↓ 4 callersFunctionlua_load
deps/first/LuaRaw/src/lapi.c:1090
↓ 4 callersFunctionlua_pushthread
deps/first/LuaRaw/src/lapi.c:628
↓ 4 callersFunctionlua_rawset
deps/first/LuaRaw/src/lapi.c:913
↓ 4 callersFunctionlua_resetthread
deps/first/LuaRaw/src/lstate.c:346
↓ 4 callersFunctionlua_sethook
** This function can be called during a signal, under "reasonable" ** assumptions. ** Fields 'basehookcount' and 'hookcount' (set by 'resethookcount')
deps/first/LuaRaw/src/ldebug.c:131
↓ 4 callersFunctionlua_tointegerx
deps/first/LuaRaw/src/lapi.c:393
↓ 4 callersFunctionmainpositionTV
** returns the 'main' position of an element in a table (that is, ** the index of its hash value). */
deps/first/LuaRaw/src/ltable.c:151
↓ 4 callersMethodmake_local
Nop, this function is just to clarify when you make a local table
deps/first/LuaMadeSimple/src/LuaMadeSimple.cpp:134
↓ 4 callersMethodmemory_map
deps/first/File/src/FileType/WinFile.cpp:487
↓ 4 callersFunctionobject_trivial_dump_to_string
UE4SS/src/ObjectDumper/ObjectToString.cpp:59
↓ 4 callersFunctionprecallC
** precall for C functions */
deps/first/LuaRaw/src/ldo.c:493
↓ 4 callersFunctionprepbuffsize
** Returns a pointer to a free area with at least 'sz' bytes in buffer ** 'B'. 'boxidx' is the relative position in the stack where is the ** buffer's
deps/first/LuaRaw/src/lauxlib.c:546
↓ 4 callersMethodpush
deps/first/JSON/src/Parser/TokenParser.cpp:44
↓ 4 callersFunctionpush_captures
deps/first/LuaRaw/src/lstrlib.c:735
↓ 4 callersFunctionreallymarkobject
** Mark an object. Userdata with no user values, strings, and closed ** upvalues are visited and turned black here. Open upvalues are ** already ind
deps/first/LuaRaw/src/lgc.c:291
↓ 4 callersMethodresolve_status_message
deps/first/LuaMadeSimple/src/LuaMadeSimple.cpp:331
↓ 4 callersFunctionresume_error
** Signal an error in the call to 'lua_resume', not in the execution ** of the coroutine itself. (Such errors should not be handled by any ** coroutin
deps/first/LuaRaw/src/ldo.c:742
↓ 4 callersMethodserialize_file_content_to_disk
UE4SS/src/SDKGenerator/UEHeaderGenerator.cpp:4067
↓ 4 callersMethodset_available_tokens
deps/first/ParserBase/src/Tokenizer.cpp:39
↓ 4 callersMethodset_has_userdata
deps/first/LuaMadeSimple/src/LuaMadeSimple.cpp:159
↓ 4 callersFunctionsetpause
** Set the "time" to wait before starting a new GC cycle; cycle will ** start when memory use hits the threshold of ('estimate' * pause / ** PAUSEADJ)
deps/first/LuaRaw/src/lgc.c:1458
↓ 4 callersFunctionsettabss
** Variations of 'lua_settable', used by 'db_getinfo' to put results ** from 'lua_getinfo' into result table. Key is always a string; ** value can be
deps/first/LuaRaw/src/ldblib.c:111
↓ 4 callersFunctionshould_skip_property
UE4SS/src/SDKGenerator/JSONDumper.cpp:76
↓ 4 callersFunctiontablerehash
deps/first/LuaRaw/src/lstring.c:62
↓ 4 callersFunctiontag_error
deps/first/LuaRaw/src/lauxlib.c:207
↓ 4 callersFunctionto_string_complex_exists
UE4SS/src/ObjectDumper/ObjectToString.cpp:54
↓ 4 callersFunctionto_string_exists
UE4SS/src/ObjectDumper/ObjectToString.cpp:49
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