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github.com/TurningWheel/Barony
/ functions
Functions
5,774 in github.com/TurningWheel/Barony
⨍
Functions
5,774
◇
Types & classes
857
↓ 12 callers
Method
isOntop
src/ui/Field.hpp:136
↓ 12 callers
Method
link
src/shader.cpp:105
↓ 12 callers
Function
loadImage
src/files.cpp:2205
↓ 12 callers
Method
monsterAlertBeforeHit
src/actmonster.cpp:721
↓ 12 callers
Method
monsterIsTinkeringCreation
src/actmonster.cpp:14351
↓ 12 callers
Method
normalize
src/game.cpp:538
↓ 12 callers
Method
playerInsectoidIncrementHungerToMP
src/entity.cpp:31011
↓ 12 callers
Function
spawnBloodVialOnMonsterDeath
src/magic/actmagic.cpp:957
↓ 12 callers
Method
toggleSwitch
This is called when the switch is toggled by the player.
src/mechanisms.cpp:685
↓ 12 callers
Function
uploadUniforms
src/opengl.cpp:718
↓ 11 callers
Method
ClearFlags
src/imgui/imgui_internal.h:1123
↓ 11 callers
Method
Contains
src/imgui/imgui_internal.h:654
↓ 11 callers
Function
ImLengthSqr
src/imgui/imgui_internal.h:455
↓ 11 callers
Method
addEntityAchievementTimer
src/scores.cpp:4358
↓ 11 callers
Method
addNotification
src/interface/ui_general.cpp:617
↓ 11 callers
Method
bActiveModuleUsesInventory
src/interface/interface.cpp:1025
↓ 11 callers
Function
charIsWordSeparator
src/mod_tools.cpp:6650
↓ 11 callers
Function
createParticleRock
src/magic/actmagic.cpp:8086
↓ 11 callers
Function
createParticleSapCenter
src/magic/actmagic.cpp:10151
↓ 11 callers
Method
doorHandleDamageMagic
src/actdoor.cpp:332
↓ 11 callers
Method
getAttachedToEntityType
src/entity.hpp:1708
↓ 11 callers
Method
getNotificationSingle
src/interface/ui.hpp:275
↓ 11 callers
Function
getSkillLangEntry
src/stat.cpp:1083
↓ 11 callers
Method
getU8
src/prng.cpp:257
↓ 11 callers
Method
isUntargetableBat
src/actmonster.cpp:14747
↓ 11 callers
Method
isValid
src/eos.hpp:435
↓ 11 callers
Method
monsterRotate
src/entity.cpp:25556
↓ 11 callers
Function
playSoundPosLocal
src/engine/audio/sound_game.cpp:159
↓ 11 callers
Function
sendMinimapPing
src/net.cpp:1449
↓ 11 callers
Function
setCalloutBannerTextFormatted
src/interface/interface.cpp:27618
↓ 11 callers
Method
setDefaultPlayerModel
src/actplayer.cpp:15279
↓ 11 callers
Method
setMainText
src/interface/ui.hpp:79
↓ 11 callers
Method
shouldRetreat
src/entity.cpp:25926
↓ 11 callers
Function
spellInList
src/magic/spell.cpp:1792
↓ 11 callers
Function
stb_textedit_prep_selection_at_cursor
update selection and cursor to match each other
src/imgui/imstb_textedit.h:689
↓ 11 callers
Function
stringStr
src/main.cpp:150
↓ 11 callers
Method
sustainedSpellIncrementMP
src/player.cpp:7489
↓ 11 callers
Method
unbindForWriting
src/draw.cpp:959
↓ 10 callers
Method
AddCircle
src/imgui/imgui_draw.cpp:1471
↓ 10 callers
Function
ImGui_ImplOpenGL3_GetBackendData
Backend data stored in io.BackendRendererUserData to allow support for multiple Dear ImGui contexts It is STRONGLY preferred that you use docking bran
src/imgui/imgui_impl_opengl3.cpp:214
↓ 10 callers
Function
ImTextCharFromUtf8
Convert UTF-8 to 32-bit character, process single character input. A nearly-branchless UTF-8 decoder, based on work of Christopher Wellons (https://gi
src/imgui/imgui.cpp:1954
↓ 10 callers
Function
STB_TEXTEDIT_STRINGLEN
src/imgui/imgui_widgets.cpp:3643
↓ 10 callers
Method
allowedInteractEntity
src/actplayer.cpp:417
↓ 10 callers
Method
allowsSaves
src/mod_tools.cpp:481
↓ 10 callers
Function
canWearEquip
src/entity_shared.cpp:2354
↓ 10 callers
Function
createSpellExplosionArea
src/magic/actmagic.cpp:20905
↓ 10 callers
Method
draw
src/opengl.cpp:3168
↓ 10 callers
Function
entityClicked
src/collision.cpp:58
↓ 10 callers
Method
furnitureHandleDamageMagic
src/actgeneral.cpp:130
↓ 10 callers
Function
getChannelGroupForSoundIndex
src/engine/audio/sound_game.cpp:36
↓ 10 callers
Method
getLeftYPercentForPlayerMovement
src/player.cpp:758
↓ 10 callers
Method
getParent
src/ui/Frame.cpp:2259
↓ 10 callers
Function
getSpellTarget
src/magic/castSpell.cpp:447
↓ 10 callers
Method
getThrownAttack
src/entity.cpp:8426
↓ 10 callers
Method
hideMouseCursors
src/player.hpp:510
↓ 10 callers
Method
initTeleportLocations
src/actplayer.cpp:2180
↓ 10 callers
Method
isSpiritGhost
src/actplayer.cpp:448
↓ 10 callers
Method
monsterGenerateQuiverItem
src/actmonster.cpp:14421
↓ 10 callers
Function
physfsReloadMusic_helper_reloadMusicArray
src/engine/audio/sound.cpp:1398
↓ 10 callers
Function
physfsSearchMusicToUpdate_helper_findModifiedMusic
src/engine/audio/sound.cpp:1212
↓ 10 callers
Method
pickRandomEquippedItem
src/stat.cpp:960
↓ 10 callers
Method
readFromFile
src/eos.cpp:1475
↓ 10 callers
Function
select_alchemy_slot
only called by handleInventoryMovement in player.cpp
src/interface/playerinventory.cpp:1527
↓ 10 callers
Function
select_assistshrine_slot
only called by handleInventoryMovement in player.cpp
src/interface/playerinventory.cpp:1261
↓ 10 callers
Function
select_chest_slot
only called by handleInventoryMovement in player.cpp
src/interface/playerinventory.cpp:1144
↓ 10 callers
Function
serverSendItemToPickupAndEquip
src/net.cpp:1340
↓ 10 callers
Method
set
src/mod_tools.cpp:10311
↓ 10 callers
Method
setCursorDisabled
src/player.hpp:1760
↓ 10 callers
Method
setEntityShowOnMap
src/entity.hpp:749
↓ 10 callers
Method
setHoveringOverModuleButton
src/interface/interface.cpp:986
↓ 10 callers
Method
setMP
src/entity.cpp:3347
↓ 10 callers
Function
thaumSpellArmorProc
src/magic/magic.cpp:3492
↓ 10 callers
Method
updatePlayerAchievement
src/scores.cpp:4588
↓ 10 callers
Method
warpMouseToFrame
src/ui/Frame.cpp:2235
↓ 10 callers
Method
yawDifferenceFromEntity
src/entity.cpp:28154
↓ 9 callers
Method
AddCircleFilled
src/imgui/imgui_draw.cpp:1495
↓ 9 callers
Method
GetFloat
src/imgui/imgui.cpp:2269
↓ 9 callers
Function
HSVtoRGB
hsv values: x = [0-360] y = [0-100] z = [0-100] w = [0-1]
src/opengl.cpp:752
↓ 9 callers
Method
HasSelection
src/imgui/imgui.h:2103
↓ 9 callers
Function
ImAbs
src/imgui/imgui_internal.h:426
↓ 9 callers
Function
LowerBound
std::lower_bound but without the bullshit
src/imgui/imgui.cpp:2218
↓ 9 callers
Method
PathArcToFast
0: East, 3: South, 6: West, 9: North, 12: East
src/imgui/imgui_draw.cpp:1156
↓ 9 callers
Method
PushClipRect
Push a clipping rectangle for both ImGui logic (hit-testing etc.) and low-level ImDrawList rendering. - When using this function it is sane to ensure
src/imgui/imgui.cpp:4937
↓ 9 callers
Function
WindowRectAbsToRel
src/imgui/imgui_internal.h:2566
↓ 9 callers
Method
addToCreatureList
src/entity.cpp:28316
↓ 9 callers
Method
applyBomb
src/item_tool.cpp:1441
↓ 9 callers
Function
castSpellInit
src/magic/castSpell.cpp:30
↓ 9 callers
Function
changeSettingsTab
src/menu.cpp:334
↓ 9 callers
Function
clientUnequipSlotAndUpdateServer
src/items.cpp:7635
↓ 9 callers
Method
createParticleCallout
src/interface/interface.cpp:30073
↓ 9 callers
Function
createParticleWave
src/magic/actmagic.cpp:18287
↓ 9 callers
Method
draw
src/draw.cpp:781
↓ 9 callers
Method
entityLightAfterReductions
src/entity.cpp:568
↓ 9 callers
Method
equipSpell
src/player.hpp:1800
↓ 9 callers
Method
findSlider
src/ui/Frame.cpp:2097
↓ 9 callers
Function
floorMagicParticleSetUID
src/magic/actmagic.cpp:10540
↓ 9 callers
Method
getAssistShrineSlotFrame
src/interface/interface.cpp:32534
↓ 9 callers
Function
getBookDefaultNameFromIndex
src/book.cpp:57
↓ 9 callers
Method
getDamageMult
src/magic/magic.hpp:513
↓ 9 callers
Method
getLeftXPercentForPlayerMovement
src/player.cpp:745
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