| 1023 | } |
| 1024 | |
| 1025 | bool Player::GUI_t::bActiveModuleUsesInventory() |
| 1026 | { |
| 1027 | if ( hoveringOverModuleButton() != MODULE_NONE ) |
| 1028 | { |
| 1029 | return false; |
| 1030 | } |
| 1031 | switch ( activeModule ) |
| 1032 | { |
| 1033 | case MODULE_INVENTORY: |
| 1034 | if ( dropdownMenu.bOpen |
| 1035 | && (dropdownMenu.currentName.find("paper_doll") != std::string::npos) ) |
| 1036 | { |
| 1037 | return false; |
| 1038 | } |
| 1039 | return true; |
| 1040 | case MODULE_HOTBAR: |
| 1041 | case MODULE_SHOP: |
| 1042 | case MODULE_CHEST: |
| 1043 | case MODULE_REMOVECURSE: |
| 1044 | case MODULE_IDENTIFY: |
| 1045 | case MODULE_TINKERING: |
| 1046 | case MODULE_FEATHER: |
| 1047 | case MODULE_SPELLS: |
| 1048 | case MODULE_ALCHEMY: |
| 1049 | case MODULE_ASSISTSHRINE: |
| 1050 | case MODULE_MAILBOX: |
| 1051 | return true; |
| 1052 | default: |
| 1053 | break; |
| 1054 | } |
| 1055 | return false; |
| 1056 | } |
| 1057 | |
| 1058 | bool Player::GUI_t::warpControllerToModule(bool moveCursorInstantly) |
| 1059 | { |
no outgoing calls
no test coverage detected