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github.com/TriAxis-Games/RealtimeMeshComponent
/ functions
Functions
1,007 in github.com/TriAxis-Games/RealtimeMeshComponent
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Functions
1,007
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Types & classes
203
Method
GetStandaloneSection
Source/RealtimeMeshComponent/Private/RealtimeMeshSimple.cpp:214
Method
GetStatId
Source/RealtimeMeshComponent/Private/RealtimeMeshEngineSubsystem.cpp:55
Method
GetStream
Source/RealtimeMeshComponent/Private/RenderProxy/RealtimeMeshSectionGroupProxy.cpp:43
Method
GetStreamKeys
Source/RealtimeMeshComponent/Private/Data/RealtimeMeshSectionGroup.cpp:74
Function
GetStreamType
Source/RealtimeMeshComponent/Public/RenderProxy/RealtimeMeshGPUBuffer.h:198
Function
GetStreamType
* @brief Get the data type of this RealtimeMeshStream. * * @return The data type of this RealtimeMeshStream. */
Source/RealtimeMeshComponent/Public/Mesh/RealtimeMeshDataStream.h:315
Function
GetStreams
Source/RealtimeMeshComponent/Public/Data/RealtimeMeshSectionGroup.h:34
Function
GetStride
Source/RealtimeMeshComponent/Public/Mesh/RealtimeMeshDataTypes.h:602
Function
GetTangent
Source/RealtimeMeshComponent/Public/Mesh/RealtimeMeshBuilder.h:1500
Method
GetTangent
Source/RealtimeMeshComponent/Public/Mesh/RealtimeMeshBuilder.h:1760
Function
GetTangentsSRV
Source/RealtimeMeshComponent/Public/RenderProxy/RealtimeMeshVertexFactory.h:293
Method
GetTaperedCapsuleIndexByName
Source/RealtimeMeshComponent/Private/RealtimeMeshCollision.cpp:369
Function
GetTexCoord
Source/RealtimeMeshComponent/Public/Mesh/RealtimeMeshBuilder.h:1532
Function
GetTextureCoordinatesSRV
Source/RealtimeMeshComponent/Public/RenderProxy/RealtimeMeshVertexFactory.h:298
Function
GetTriangle
Source/RealtimeMeshComponent/Public/Mesh/RealtimeMeshBuilder.h:1623
Function
GetTypeHash
Source/RealtimeMeshComponent/Public/Mesh/RealtimeMeshDataConversion.h:28
Method
GetTypeHash
Source/RealtimeMeshComponent/Private/RenderProxy/RealtimeMeshComponentProxy.cpp:78
Method
GetTypeHash
Source/RealtimeMeshComponent/Public/RealtimeMeshConfig.h:425
Method
GetTypeName
Source/RealtimeMeshComponent/Public/Mesh/RealtimeMeshBlueprintMeshBuilder.h:47
Method
GetTypeName
Source/RealtimeMeshComponent/Public/Mesh/RealtimeMeshBlueprintMeshBuilder.h:53
Method
GetTypeName
Source/RealtimeMeshComponent/Public/Mesh/RealtimeMeshBlueprintMeshBuilder.h:88
Method
GetTypeName
Source/RealtimeMeshComponent/Public/Mesh/RealtimeMeshBlueprintMeshBuilder.h:123
Method
GetTypeName
Source/RealtimeMeshComponent/Public/Mesh/RealtimeMeshBlueprintMeshBuilder.h:139
Method
GetTypeName
Source/RealtimeMeshComponent/Public/Mesh/RealtimeMeshBlueprintMeshBuilder.h:155
Method
GetTypeName
Source/RealtimeMeshComponent/Public/Mesh/RealtimeMeshBlueprintMeshBuilder.h:172
Method
GetTypeName
Source/RealtimeMeshComponent/Public/Mesh/RealtimeMeshBlueprintMeshBuilder.h:198
Function
GetUsageFlags
Source/RealtimeMeshComponent/Public/RenderProxy/RealtimeMeshGPUBuffer.h:43
Method
GetUsedMaterials
Source/RealtimeMeshComponent/Private/RealtimeMeshComponent.cpp:150
Method
GetUserSetBounds
Source/RealtimeMeshComponent/Public/Data/RealtimeMeshShared.h:34
Function
GetValidLODRange
Source/RealtimeMeshComponent/Public/RenderProxy/RealtimeMeshProxy.h:33
Function
GetValidRange
Source/RealtimeMeshComponent/Public/RenderProxy/RealtimeMeshVertexFactory.h:245
Method
GetValue
Source/RealtimeMeshComponent/Public/Mesh/RealtimeMeshBuilder.h:813
Method
GetVector2
Source/RealtimeMeshComponent/Private/Mesh/RealtimeMeshBlueprintMeshBuilder.cpp:93
Method
GetVector2
Source/RealtimeMeshComponent/Public/Mesh/RealtimeMeshBlueprintMeshBuilder.h:130
Method
GetVector3
Source/RealtimeMeshComponent/Private/Mesh/RealtimeMeshBlueprintMeshBuilder.cpp:101
Method
GetVector3
Source/RealtimeMeshComponent/Public/Mesh/RealtimeMeshBlueprintMeshBuilder.h:146
Method
GetVector3
Source/RealtimeMeshComponent/Public/Mesh/RealtimeMeshBlueprintMeshBuilder.h:184
Method
GetVector4
Source/RealtimeMeshComponent/Private/Mesh/RealtimeMeshBlueprintMeshBuilder.cpp:109
Method
GetVector4
Source/RealtimeMeshComponent/Public/Mesh/RealtimeMeshBlueprintMeshBuilder.h:162
Method
GetVector4
Source/RealtimeMeshComponent/Public/Mesh/RealtimeMeshBlueprintMeshBuilder.h:189
Method
GetViewRelevance
Source/RealtimeMeshComponent/Private/RenderProxy/RealtimeMeshComponentProxy.cpp:84
Method
HandleBoundsUpdated
Source/RealtimeMeshComponent/Private/RealtimeMeshComponent.cpp:208
Method
HandleBoundsUpdated
Source/RealtimeMeshComponent/Private/RealtimeMesh.cpp:447
Method
HandleCollisionBodyUpdated
Source/RealtimeMeshComponent/Private/RealtimeMeshComponent.cpp:221
Method
HandleLODBoundsChanged
Source/RealtimeMeshComponent/Private/Data/RealtimeMeshData.cpp:379
Method
HandleMeshRenderingDataChanged
Source/RealtimeMeshComponent/Private/RealtimeMeshComponent.cpp:213
Method
HandleMeshRenderingDataChanged
Source/RealtimeMeshComponent/Private/RealtimeMesh.cpp:452
Method
HandleSectionBoundsChanged
Source/RealtimeMeshComponent/Private/Data/RealtimeMeshSectionGroup.cpp:512
Method
HandleSectionChanged
Source/RealtimeMeshComponent/Private/Data/RealtimeMeshSectionGroup.cpp:502
Method
HandleSectionGroupBoundsChanged
Source/RealtimeMeshComponent/Private/Data/RealtimeMeshLOD.cpp:267
Method
HandleStreamsChanged
Source/RealtimeMeshComponent/Private/RealtimeMeshSimple.cpp:163
Function
HasCollision
* @brief Do we currently have complex collision enabled for this section? * @return */
Source/RealtimeMeshComponent/Public/RealtimeMeshSimple.h:52
Function
HasCustomComplexMeshGeometry
Source/RealtimeMeshComponent/Public/RealtimeMeshSimple.h:238
Function
HasOverrideBounds
* @brief * @return Does this section have a custom bounds set */
Source/RealtimeMeshComponent/Public/Data/RealtimeMeshSection.h:124
Method
HasRenderProxy
Source/RealtimeMeshComponent/Private/Data/RealtimeMeshData.cpp:220
Method
HasSectionGroups
Source/RealtimeMeshComponent/Private/Data/RealtimeMeshLOD.cpp:28
Method
HasSections
Source/RealtimeMeshComponent/Private/Data/RealtimeMeshSectionGroup.cpp:56
Method
HasStreams
Source/RealtimeMeshComponent/Private/Data/RealtimeMeshSectionGroup.cpp:68
Function
Hull
Source/RealtimeMeshComponent/Public/RealtimeMeshConfig.h:96
Function
IncrementChangeId
Source/RealtimeMeshComponent/Public/Mesh/RealtimeMeshBlueprintMeshBuilder.h:526
Function
Index
Source/RealtimeMeshComponent/Public/RealtimeMeshConfig.h:230
Method
IndexOf
Source/RealtimeMeshComponent/Public/Mesh/RealtimeMeshDataTypes.h:381
Method
InitDynamicRHI
Source/RealtimeMeshComponent/Private/RenderProxy/RealtimeMeshVertexFactory.cpp:43
Method
InitRHI
Source/RealtimeMeshComponent/Private/RenderProxy/RealtimeMeshVertexFactory.cpp:386
Method
Initialize
Source/RealtimeMeshComponent/Private/RealtimeMeshEngineSubsystem.cpp:19
Method
Initialize
Source/RealtimeMeshComponent/Private/RealtimeMesh.cpp:96
Method
Initialize
Source/RealtimeMeshComponent/Private/Data/RealtimeMeshSection.cpp:47
Method
InitializeContext
Source/RealtimeMeshComponent/Public/Mesh/RealtimeMeshBuilder.h:67
Method
InitializeContext
Source/RealtimeMeshComponent/Public/Mesh/RealtimeMeshBuilder.h:162
Method
InitializeContext
Source/RealtimeMeshComponent/Public/Mesh/RealtimeMeshBuilder.h:249
Function
InitializeIfRequired
Source/RealtimeMeshComponent/Public/RenderProxy/RealtimeMeshGPUBuffer.h:84
Method
InitializeProxy
Source/RealtimeMeshComponent/Private/RealtimeMeshSimple.cpp:446
Method
InitializeProxy
Source/RealtimeMeshComponent/Private/Data/RealtimeMeshSection.cpp:185
Method
InitializeProxy
Source/RealtimeMeshComponent/Private/Data/RealtimeMeshSectionGroup.cpp:353
Method
InitializeProxy
Source/RealtimeMeshComponent/Private/Data/RealtimeMeshData.cpp:324
Function
InitializeRealtimeMesh
Source/RealtimeMeshComponent/Public/RealtimeMeshComponent.h:36
Method
InitializeRealtimeMesh
Source/RealtimeMeshComponent/Private/RealtimeMeshComponent.cpp:52
Function
InitializeResources
Source/RealtimeMeshComponent/Public/RenderProxy/RealtimeMeshGPUBuffer.h:200
Method
InitiateCollisionUpdate
Source/RealtimeMeshComponent/Private/RealtimeMesh.cpp:349
Method
InvalidateBounds
Source/RealtimeMeshComponent/Private/Data/RealtimeMeshSectionGroup.cpp:369
Function
IsAnySet
Source/RealtimeMeshComponent/Public/RenderProxy/RealtimeMeshProxyShared.h:44
Method
IsAvailable
* Checks to see if this module is loaded and ready. It is only valid to call Get() if IsAvailable() returns true. * * @return True if the module is
Source/RealtimeMeshComponent/Public/RealtimeMeshComponentModule.h:30
Method
IsBinormalFlipped
Source/RealtimeMeshComponent/Public/Mesh/RealtimeMeshDataTypes.h:149
Function
IsCastingShadow
* @brief * @return Is this section currently casting shadows */
Source/RealtimeMeshComponent/Public/Data/RealtimeMeshSection.h:92
Method
IsConvertibleTo
Source/RealtimeMeshComponent/Public/Mesh/RealtimeMeshBuilder.h:29
Function
IsEmpty
Source/RealtimeMeshComponent/Public/Mesh/RealtimeMeshDataStream.h:583
Function
IsLinked
Source/RealtimeMeshComponent/Public/Mesh/RealtimeMeshDataStream.h:1078
Method
IsMaterialSlotNameValid
Source/RealtimeMeshComponent/Private/RealtimeMeshComponent.cpp:141
Method
IsMaterialSlotNameValid
Source/RealtimeMeshComponent/Private/RealtimeMesh.cpp:213
Function
IsOfType
Source/RealtimeMeshComponent/Public/Mesh/RealtimeMeshDataStream.h:370
Function
IsPartOf
Source/RealtimeMeshComponent/Public/RealtimeMeshConfig.h:283
Function
IsRayTracingRelevant
Source/RealtimeMeshComponent/Public/RenderProxy/RealtimeMeshComponentProxy.h:65
Function
IsRayTracingStaticRelevant
Source/RealtimeMeshComponent/Public/RenderProxy/RealtimeMeshComponentProxy.h:66
Function
IsResourceInitialized
Source/RealtimeMeshComponent/Public/RenderProxy/RealtimeMeshGPUBuffer.h:211
Method
IsSectionCastingShadow
Source/RealtimeMeshComponent/Private/RealtimeMeshSimple.cpp:1493
Method
IsSectionVisible
Source/RealtimeMeshComponent/Private/RealtimeMeshSimple.cpp:1419
Function
IsSet
Source/RealtimeMeshComponent/Public/RenderProxy/RealtimeMeshProxyShared.h:43
Function
IsStatic
Source/RealtimeMeshComponent/Public/Mesh/RealtimeMeshDataStream.h:508
Function
IsSupportedForNetworking
Source/RealtimeMeshComponent/Public/RealtimeMeshComponent.h:76
Function
IsSupportedIndexType
Source/RealtimeMeshComponent/Public/Mesh/RealtimeMeshDataTypes.h:630
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