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github.com/TorqueGameEngines/Torque3D
/ getMeshTransform
Method
getMeshTransform
Engine/source/ts/assimp/assimpAppMesh.cpp:68–71 ·
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Source
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66
}
67
68
MatrixF AssimpAppMesh::getMeshTransform(F32 time)
69
{
70
return appNode->getNodeTransform(time);
71
}
72
73
void AssimpAppMesh::lockMesh(F32 t, const MatrixF& objOffset)
74
{
Callers
2
processNode
Method · 0.45
generateDefaultStates
Method · 0.45
Calls
1
getNodeTransform
Method · 0.45
Tested by
no test coverage detected