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hub / github.com/TorqueGameEngines/Torque3D / getMeshTransform

Method getMeshTransform

Engine/source/ts/assimp/assimpAppMesh.cpp:68–71  ·  view source on GitHub ↗

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66}
67
68MatrixF AssimpAppMesh::getMeshTransform(F32 time)
69{
70 return appNode->getNodeTransform(time);
71}
72
73void AssimpAppMesh::lockMesh(F32 t, const MatrixF& objOffset)
74{

Callers 2

processNodeMethod · 0.45
generateDefaultStatesMethod · 0.45

Calls 1

getNodeTransformMethod · 0.45

Tested by

no test coverage detected