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hub / github.com/TorqueGameEngines/Torque3D / create

Method create

Engine/source/terrain/terrFile.cpp:36–39  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

34
35template<>
36void* Resource<TerrainFile>::create( const Torque::Path &path )
37{
38 return TerrainFile::load( path );
39}
40
41template<> ResourceBase::Signature Resource<TerrainFile>::signature()
42{

Callers

nothing calls this directly

Calls 13

loadFunction · 0.85
getVariableFunction · 0.85
MakeUniquePathFunction · 0.85
getRootAndPathMethod · 0.80
getFileNameMethod · 0.80
equalMethod · 0.45
getExtensionMethod · 0.45
isEmptyMethod · 0.45
setPathMethod · 0.45
sizeMethod · 0.45
push_backMethod · 0.45
setSizeMethod · 0.45

Tested by

no test coverage detected