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hub / github.com/TorqueGameEngines/Torque3D / getRootAndPath

Method getRootAndPath

Engine/source/core/util/path.cpp:302–308  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

300}
301
302String Path::getRootAndPath() const
303{
304 if( mRoot != '/' )
305 return Path::Join(mRoot, ':', mPath);
306 else
307 return mPath;
308}
309
310const String& Path::setRoot(const String &s)
311{

Callers 5

createMethod · 0.80
OpenMethod · 0.80
_compileShaderMethod · 0.80
processMaterialAssetMethod · 0.80

Calls

no outgoing calls

Tested by

no test coverage detected