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/
github.com/TorqueGameEngines/Torque3D
/ clear
Method
clear
Engine/source/renderInstance/renderPassStateToken.cpp:127–131 ·
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Source
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125
}
126
127
void RenderPassStateBin::clear()
128
{
129
if(mStateToken.isValid())
130
mStateToken->reset();
131
}
132
133
void RenderPassStateBin::sort()
134
{
Callers
nothing calls this directly
Calls
2
isValid
Method · 0.45
reset
Method · 0.45
Tested by
no test coverage detected