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| 228 | |
| 229 | //------------------------------------------------------------------------------ |
| 230 | void DInputDevice::destroy() |
| 231 | { |
| 232 | if ( mDevice ) |
| 233 | { |
| 234 | unacquire(); |
| 235 | |
| 236 | // Tear down our forcefeedback. |
| 237 | if (mForceFeedbackEffect) |
| 238 | { |
| 239 | mForceFeedbackEffect->Release(); |
| 240 | mForceFeedbackEffect = NULL; |
| 241 | mNumForceFeedbackAxes = 0; |
| 242 | #ifdef LOG_INPUT |
| 243 | Input::log("DInputDevice::destroy - releasing constant force feeback effect\n"); |
| 244 | #endif |
| 245 | } |
| 246 | |
| 247 | mDevice->Release(); |
| 248 | mDevice = NULL; |
| 249 | |
| 250 | delete [] mObjInstance; |
| 251 | delete [] mObjFormat; |
| 252 | delete [] mObjInfo; |
| 253 | delete [] mObjBuffer1; |
| 254 | delete [] mObjBuffer2; |
| 255 | |
| 256 | mObjInstance = NULL; |
| 257 | mObjFormat = NULL; |
| 258 | mObjInfo = NULL; |
| 259 | mObjBuffer1 = NULL; |
| 260 | mObjBuffer2 = NULL; |
| 261 | mPrevObjBuffer = NULL; |
| 262 | mName[0] = 0; |
| 263 | } |
| 264 | } |
| 265 | |
| 266 | //------------------------------------------------------------------------------ |
| 267 | bool DInputDevice::acquire() |