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github.com/TorqueGameEngines/Torque3D
/ Release
Method
Release
Engine/source/gfx/gfxTextureArray.cpp:166–172 ·
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Source
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164
}
165
166
void GFXTextureArray::Release()
167
{
168
for (GFXTexHandle& mTexture : mTextures)
169
{
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mTexture = NULL;
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}
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}
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const String GFXTextureArray::describeSelf() const
175
{
Callers
7
_createBuffer
Method · 0.45
_duplicateBuffer
Method · 0.45
destroy
Method · 0.45
disable
Method · 0.45
_queryPropertyDXGI
Method · 0.45
_queryPropertyWMI
Method · 0.45
unitTesting.cpp
File · 0.45
Calls
no outgoing calls
Tested by
no test coverage detected