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hub / github.com/TorqueGameEngines/Torque3D / mulL

Method mulL

Engine/source/math/util/frustum.cpp:543–549  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

541//-----------------------------------------------------------------------------
542
543void Frustum::mulL( const MatrixF& mat )
544{
545 MatrixF last( mTransform );
546 mTransform.mul( mat, last );
547
548 mDirty = true;
549}
550
551//-----------------------------------------------------------------------------
552

Callers 6

convertTransformMethod · 0.80
processNodeMethod · 0.80
convertMatMethod · 0.80
_updateChildTransformMethod · 0.80
extrudeShapeFromFaceMethod · 0.80
getProjectionMatrixMethod · 0.80

Calls 1

mulMethod · 0.45

Tested by

no test coverage detected