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github.com/TorqueGameEngines/Torque3D
/ most
Method
most
Engine/source/math/mPoint3.h:574–577 ·
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Source
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572
}
573
574
inline F32 Point3F::most() const
575
{
576
return getMax( mFabs( x ), getMax( mFabs( y ), mFabs( z ) ) );
577
}
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579
inline void Point3F::neg()
580
{
Callers
1
renderObject
Method · 0.80
Calls
2
getMax
Function · 0.85
mFabs
Function · 0.85
Tested by
no test coverage detected