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github.com/TorqueGameEngines/Torque3D
/ getRightVector
Method
getRightVector
Engine/source/math/mMatrix.h:564–569 ·
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Source
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562
}
563
564
inline VectorF MatrixF::getRightVector() const
565
{
566
VectorF vec;
567
getColumn( 0, &vec );
568
return vec;
569
}
570
571
inline VectorF MatrixF::getUpVector() const
572
{
Callers
12
sceneObject.cpp
File · 0.80
createCullingVolume
Method · 0.80
_updateScreenGeometry
Method · 0.80
_updateGeometry
Method · 0.80
_updateGeometry
Method · 0.80
renderSunDirection
Method · 0.80
updateModifiedFace
Method · 0.80
on3DMouseDown
Method · 0.80
on3DMouseDragged
Method · 0.80
mRotation.cpp
File · 0.80
set
Method · 0.80
buildBoxData
Method · 0.80
Calls
1
getColumn
Function · 0.50
Tested by
no test coverage detected