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hub / github.com/TorqueGameEngines/Torque3D / getRightVector

Method getRightVector

Engine/source/math/mMatrix.h:564–569  ·  view source on GitHub ↗

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562}
563
564inline VectorF MatrixF::getRightVector() const
565{
566 VectorF vec;
567 getColumn( 0, &vec );
568 return vec;
569}
570
571inline VectorF MatrixF::getUpVector() const
572{

Callers 12

sceneObject.cppFile · 0.80
createCullingVolumeMethod · 0.80
_updateScreenGeometryMethod · 0.80
_updateGeometryMethod · 0.80
_updateGeometryMethod · 0.80
renderSunDirectionMethod · 0.80
updateModifiedFaceMethod · 0.80
on3DMouseDownMethod · 0.80
on3DMouseDraggedMethod · 0.80
mRotation.cppFile · 0.80
setMethod · 0.80
buildBoxDataMethod · 0.80

Calls 1

getColumnFunction · 0.50

Tested by

no test coverage detected