| 658 | } |
| 659 | |
| 660 | bool GuiCanvas::tabPrev(void) |
| 661 | { |
| 662 | GuiControl *ctrl = static_cast<GuiControl *>(last()); |
| 663 | if (ctrl) |
| 664 | { |
| 665 | //save the old |
| 666 | GuiControl *oldResponder = mFirstResponder; |
| 667 | |
| 668 | GuiControl* newResponder = ctrl->findPrevTabable(mFirstResponder); |
| 669 | if ( !newResponder ) |
| 670 | newResponder = ctrl->findLastTabable(); |
| 671 | |
| 672 | if ( newResponder && newResponder != oldResponder ) |
| 673 | { |
| 674 | newResponder->setFirstResponder(); |
| 675 | |
| 676 | // CodeReview As with tabNext() above, looks like this can now go. DAW - 7/05/09 |
| 677 | //if ( oldResponder ) |
| 678 | // oldResponder->onLoseFirstResponder(); |
| 679 | |
| 680 | return true; |
| 681 | } |
| 682 | } |
| 683 | return false; |
| 684 | } |
| 685 | |
| 686 | bool GuiCanvas::processInputEvent(InputEventInfo &inputEvent) |
| 687 | { |
nothing calls this directly
no test coverage detected