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hub / github.com/TorqueGameEngines/Torque3D / inspectPostApply

Method inspectPostApply

Engine/source/gui/controls/guiTextCtrl.cpp:117–126  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

115}
116
117void GuiTextCtrl::inspectPostApply()
118{
119 Parent::inspectPostApply();
120 if(mInitialTextID && *mInitialTextID != 0)
121 setTextID(mInitialTextID);
122 else if( mConsoleVariable[ 0 ] )
123 setText( getVariable() );
124 else
125 setText(mInitialText);
126}
127
128bool GuiTextCtrl::onWake()
129{

Callers

nothing calls this directly

Calls 2

getVariableFunction · 0.85
setTextFunction · 0.70

Tested by

no test coverage detected