Text Property Accessors
| 70 | |
| 71 | // Text Property Accessors |
| 72 | static bool setText(void *object, const char *index, const char *data) |
| 73 | { static_cast<GuiTextCtrl*>(object)->setText(data); return true; } |
| 74 | static const char* getTextProperty(void* obj, const char* data) |
| 75 | { return static_cast<GuiTextCtrl*>(obj)->getText(); } |
| 76 |
no test coverage detected