| 885 | } |
| 886 | |
| 887 | GFXShaderConstBufferRef GFXGLShader::allocConstBuffer() |
| 888 | { |
| 889 | GFXGLShaderConstBuffer* buffer = new GFXGLShaderConstBuffer(this, mConstBufferSize, mConstBuffer); |
| 890 | buffer->registerResourceWithDevice(getOwningDevice()); |
| 891 | mActiveBuffers.push_back( buffer ); |
| 892 | return buffer; |
| 893 | } |
| 894 | |
| 895 | void GFXGLShader::useProgram() |
| 896 | { |
no test coverage detected