| 301 | } |
| 302 | |
| 303 | void GFXGLDevice::zombify() |
| 304 | { |
| 305 | mTextureManager->zombify(); |
| 306 | |
| 307 | for(int i = 0; i < VERTEX_STREAM_COUNT; ++i) |
| 308 | if(mCurrentVB[i]) |
| 309 | mCurrentVB[i]->finish(); |
| 310 | if(mCurrentPB) |
| 311 | mCurrentPB->finish(); |
| 312 | |
| 313 | //mVolatileVBs.clear(); |
| 314 | //mVolatilePBs.clear(); |
| 315 | GFXResource* walk = mResourceListHead; |
| 316 | while(walk) |
| 317 | { |
| 318 | walk->zombify(); |
| 319 | walk = walk->getNextResource(); |
| 320 | } |
| 321 | } |
| 322 | |
| 323 | void GFXGLDevice::resurrect() |
| 324 | { |
no test coverage detected