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hub / github.com/TorqueGameEngines/Torque3D / DefineEngineFunction

Function DefineEngineFunction

Engine/source/gfx/gl/gfxGLDevice.cpp:1131–1135  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

1129static GFXGLRegisterDevice pGLRegisterDevice;
1130
1131DefineEngineFunction(cycleResources, void, (),, "")
1132{
1133 static_cast<GFXGLDevice*>(GFX)->zombify();
1134 static_cast<GFXGLDevice*>(GFX)->resurrect();
1135}

Callers 5

gfxInit.cppFile · 0.50
gfxDevice.cppFile · 0.50
ddsFile.cppFile · 0.50
gBitmap.cppFile · 0.50

Calls 2

zombifyMethod · 0.45
resurrectMethod · 0.45

Tested by

no test coverage detected