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hub / github.com/TorqueGameEngines/Torque3D / clearTextureStateImmediate

Method clearTextureStateImmediate

Engine/source/gfx/gfxDevice.cpp:527–532  ·  view source on GitHub ↗

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525}
526
527void GFXDevice::clearTextureStateImmediate(U32 stage)
528{
529 mCurrentTexture[stage] = NULL;
530 mCurrentCubemap[stage] = NULL;
531 setTextureInternal(stage, NULL);
532}
533
534void GFXDevice::setPrimitiveBuffer( GFXPrimitiveBuffer *buffer )
535{

Callers 2

updateFaceMethod · 0.80
renderMethod · 0.80

Calls

no outgoing calls

Tested by

no test coverage detected