MCPcopy Create free account
hub / github.com/TorqueGameEngines/Torque3D / create

Method create

Engine/source/gfx/gFont.cpp:47–54  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

45 GFXTextureProfile::NONE);
46
47template<> void *Resource<GFont>::create(const Torque::Path &path)
48{
49#ifdef TORQUE_DEBUG_RES_MANAGER
50 Con::printf( "Resource<GFont>::create - [%s]", path.getFullPath().c_str() );
51#endif
52
53 return GFont::load( path );
54}
55
56template<> ResourceBase::Signature Resource<GFont>::signature()
57{

Callers 3

resetDataMethod · 0.45
worldEditor.cppFile · 0.45

Calls 12

printfFunction · 0.85
loadFunction · 0.85
getVariableFunction · 0.85
getCharSetNameFunction · 0.85
setResourceMethod · 0.80
getFunction · 0.50
createPlatformFontFunction · 0.50
c_strMethod · 0.45
loadMethod · 0.45
equalMethod · 0.45
getFontHeightMethod · 0.45
getFontBaseLineMethod · 0.45

Tested by

no test coverage detected