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github.com/TorqueGameEngines/Torque3D
/ prepare
Method
prepare
Engine/source/gfx/Null/gfxNullDevice.cpp:234–236 ·
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Source
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232
}
233
234
void GFXNullVertexBuffer::prepare()
235
{
236
}
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class GFXNullPrimitiveBuffer : public GFXPrimitiveBuffer
239
{
Callers
1
updateStates
Method · 0.45
Calls
no outgoing calls
Tested by
no test coverage detected